diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 20741bf2e..e06baa4b7 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -591,8 +591,6 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo InitTalentForLevel(); InitPrimaryProfessions(); // to max set before any spell added - UpdatePositionData(); - // apply original stats mods before spell loading or item equipment that call before equip _RemoveStatsMods() UpdateMaxHealth(); // Update max Health (for add bonus from stamina) SetFullHealth();