mirror of
https://github.com/uprightbass360/AzerothCore-RealmMaster.git
synced 2026-01-13 09:07:20 +00:00
1214 lines
47 KiB
Markdown
1214 lines
47 KiB
Markdown
# AzerothCore Docker/Compose Stack
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A complete containerized deployment of AzerothCore WoW 3.3.5a (Wrath of the Lich King) private server with 30+ enhanced modules and intelligent automation.
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## 🚀 Quick Start
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### Prerequisites
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- **Docker** with Docker Compose
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- **16GB+ RAM** and **32GB+ storage**
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- **Linux/macOS/WSL2** (Windows with WSL2 recommended)
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### Three Simple Steps
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```bash
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# 1. Get the code
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git clone https://github.com/uprightbass360/acore-compose.git
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cd acore-compose
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# 2. Configure your server
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./setup.sh
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# 3. Build (if using modules/playerbots) and deploy
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./build.sh # Optional - only if you enabled C++ modules or playerbots
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./deploy.sh # Always required
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```
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**First deployment takes 30-60 minutes** for database setup and client data download. Subsequent starts are much faster.
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See [Local Deployment](#-local-deployment) for detailed walkthrough.
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---
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## 📋 What Gets Installed Automatically
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### ✅ Core Server Components
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- **AzerothCore 3.3.5a** - WotLK server application
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- **MySQL 8.0** - Database with intelligent initialization and restoration
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- **Smart Module System** - Automated module management and source builds (compiles the [mod-playerbots fork](https://github.com/mod-playerbots/azerothcore-wotlk/tree/Playerbot) whenever modules need C++ changes)
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- **phpMyAdmin** - Web-based database administration
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- **Keira3** - Game content editor and developer tools
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### ✅ Available Enhanced Modules
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All modules are automatically downloaded, configured, and SQL scripts executed when enabled:
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| Module | Description |
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|--------|-------------|
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| **[mod-solo-lfg](https://github.com/azerothcore/mod-solo-lfg)** | A solo-friendly queue that lets every player run dungeons without needing a premade group. |
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| **[mod-solocraft](https://github.com/azerothcore/mod-solocraft)** | Automatically scales dungeon and raid encounters so solo players or small teams can clear content. |
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| **[mod-autobalance](https://github.com/azerothcore/mod-autobalance)** | Adjusts creature health and damage in real time to keep fights tuned for the current party size. |
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| **[mod-transmog](https://github.com/azerothcore/mod-transmog)** | Adds a transmogrification vendor so players can restyle gear without changing stats. |
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| **[mod-npc-buffer](https://github.com/azerothcore/mod-npc-buffer)** | Provides a ready-to-use buff NPC who hands out class buffs, food, and utility spells. |
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| **[mod-learn-spells](https://github.com/azerothcore/mod-learn-spells)** | Teaches class spells automatically at the correct level to streamline leveling. |
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| **[mod-fireworks](https://github.com/azerothcore/mod-fireworks-on-level)** | Spawns celebratory fireworks whenever a player dings a new level. |
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| **[mod-playerbots](https://github.com/mod-playerbots/mod-playerbots)** | Adds scriptable playerbot characters that can form dungeon parties, raid, and PvP with humans. |
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| **[mod-aoe-loot](https://github.com/azerothcore/mod-aoe-loot)** | Lets characters loot multiple corpses with one click for faster farming. |
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| **[mod-individual-progression](https://github.com/ZhengPeiRu21/mod-individual-progression)** | Tracks each character through Vanilla → TBC → WotLK progression, unlocking content sequentially. |
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| **[mod-ahbot](https://github.com/azerothcore/mod-ahbot)** | Populates the auction house with configurable buying/selling behavior to keep markets active. |
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| **[mod-dynamic-xp](https://github.com/azerothcore/mod-dynamic-xp)** | Tweaks XP gain based on population or custom rules to keep leveling flexible. |
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| **[mod-1v1-arena](https://github.com/azerothcore/mod-1v1-arena)** | Creates a structured 1v1 ranked arena ladder for duel enthusiasts. |
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| **[mod-phased-duels](https://github.com/azerothcore/mod-phased-duels)** | Moves duelers into their own phase to block interference and griefing. |
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| **[mod-breaking-news](https://github.com/azerothcore/mod-breaking-news-override)** | Replaces the client breaking-news panel with server-managed announcements. |
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| **[mod-boss-announcer](https://github.com/azerothcore/mod-boss-announcer)** | Broadcasts dramatic messages when raid bosses fall to your players. |
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| **[mod-account-achievements](https://github.com/azerothcore/mod-account-achievements)** | Shares achievements across characters on the same account for persistent milestones. |
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| **[mod-auto-revive](https://github.com/azerothcore/mod-auto-revive)** | Automatically resurrects characters on death—handy for casual PvE or testing realms. |
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| **[mod-gain-honor-guard](https://github.com/azerothcore/mod-gain-honor-guard)** | Awards honor when players kill city guards, spicing up world PvP raids. |
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| **[mod-arac](https://github.com/heyitsbench/mod-arac)** | Unlocks every race/class pairing so players can roll any combination they want (needs client patch). |
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| **[mod-time-is-time](https://github.com/dunjeon/mod-TimeIsTime)** | Adds experimental time-twisting mechanics suited for custom events (requires extra tuning). |
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| **[mod-pocket-portal](https://github.com/azerothcore/mod-pocket-portal)** | Gives players a portal gadget for quick travel to configured destinations. |
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| **[mod-random-enchants](https://github.com/azerothcore/mod-random-enchants)** | Rolls randomised stat bonuses on loot to add Diablo-style gear chasing. |
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| **[mod-pvp-titles](https://github.com/azerothcore/mod-pvp-titles)** | Restores classic honor titles with a configurable ranking ladder. |
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| **[mod-npc-beastmaster](https://github.com/azerothcore/mod-npc-beastmaster)** | Adds an NPC who can teach, reset, and manage hunter pets for convenience. |
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| **[mod-npc-enchanter](https://github.com/azerothcore/mod-npc-enchanter)** | Introduces an enchanting vendor who applies enchants directly for a fee. |
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| **[mod-assistant](https://github.com/noisiver/mod-assistant)** | Spawns an all-purpose assistant NPC with heirlooms, professions, and convenience commands. |
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| **[mod-reagent-bank](https://github.com/ZhengPeiRu21/mod-reagent-bank)** | Lets players stash crafting reagents with a dedicated banker NPC. |
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| **[mod-black-market](https://github.com/Youpeoples/Black-Market-Auction-House)** | Backports the Mists-era Black Market Auction House via Eluna scripts. |
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| **[mod-instance-reset](https://github.com/azerothcore/mod-instance-reset)** | Adds commands to reset instances quickly—useful for testing or events. |
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| **[mod-challenge-modes](https://github.com/ZhengPeiRu21/mod-challenge-modes)** | Implements keystone-style timed runs with leaderboards and scaling modifiers. |
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| **[mod-ollama-chat](https://github.com/DustinHendrickson/mod-ollama-chat)** | Connects playerbots to an Ollama LLM so they can chat with humans organically. |
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| **[mod-player-bot-level-brackets](https://github.com/DustinHendrickson/mod-player-bot-level-brackets)** | Keeps bot levels spread evenly across configured brackets to match your player base. |
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| **[mod-bg-slaveryvalley](https://github.com/Helias/mod-bg-slaveryvalley)** | Adds the Slavery Valley battleground complete with objectives and queue hooks. |
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| **[mod-azerothshard](https://github.com/azerothcore/mod-azerothshard)** | Bundles AzerothShard tweaks: utility NPCs, scripted events, and gameplay improvements. |
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| **[mod-worgoblin](https://github.com/heyitsbench/mod-worgoblin)** | Enables Worgen and Goblin characters, including necessary DB/DBC adjustments (client patch required). |
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| **[StatBooster](https://github.com/AnchyDev/StatBooster)** | Lets players refine gear stats by rerolling random enchantments with special materials. |
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| **[DungeonRespawn](https://github.com/AnchyDev/DungeonRespawn)** | Teleports dead players back to the dungeon entrance instead of a distant graveyard. |
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| **[skeleton-module](https://github.com/azerothcore/skeleton-module)** | Provides a minimal AzerothCore module scaffold so you can build new features quickly. |
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| **[eluna-ts](https://github.com/azerothcore/eluna-ts)** | Adds a TS-to-Lua workflow so Eluna scripts can be authored with modern tooling. |
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### Module Summaries
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- **mod-solo-lfg** – Enables the Dungeon Finder for solo players so every character can queue without a full party.
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- **mod-solocraft** – Dynamically scales dungeon and raid encounters to match the current group size for flexible difficulty.
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- **mod-autobalance** – Automatically adjusts creature health and damage to keep combat balanced for any party composition.
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- **mod-transmog** – Adds the transmogrification system so players can change the appearance of their gear without losing stats.
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- **mod-npc-buffer** – Introduces a convenient buff vendor that can apply class buffs, raid consumables, and other services.
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- **mod-learn-spells** – Grants characters their class spells automatically at the appropriate levels to streamline leveling.
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- **mod-fireworks** – Celebrates each level up by launching fireworks around the player for a festive visual effect.
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- **mod-playerbots** – Spawns AI-controlled characters that can form parties, fill raids, and run battlegrounds alongside real players.
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- **mod-aoe-loot** – Allows players to loot all nearby corpses with a single click, speeding up farming runs.
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- **mod-individual-progression** – Tracks progression per character so content unlocks in a Vanilla → TBC → WotLK order.
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- **mod-ahbot** – Provides an automated auction house with configurable buying and selling behavior to keep markets stocked.
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- **mod-dynamic-xp** – Adjusts experience rates based on population or configured rules to keep leveling pace consistent.
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- **mod-1v1-arena** – Adds a dedicated duel-style arena ladder where players can queue for structured 1v1 battles.
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- **mod-phased-duels** – Moves duel participants into a phased area to prevent outside interference during the fight.
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- **mod-breaking-news** – Replaces the character select breaking news panel with custom announcements hosted by your server.
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- **mod-boss-announcer** – Broadcasts dramatic kill messages when raid bosses die to spotlight your community’s victories.
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- **mod-account-achievements** – Shares achievements across characters on the same account so progress feels persistent.
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- **mod-auto-revive** – Revives players automatically on death, ideal for testing realms or ultra-casual PvE environments.
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- **mod-gain-honor-guard** – Awards honor for killing enemy guards to encourage city raids and world PvP skirmishes.
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- **mod-arac** – Unlocks every race/class combination, letting players create any fantasy they can imagine (client patch required).
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- **mod-time-is-time** – Provides time-manipulation gameplay hooks for custom events or encounter scripting (requires tuning).
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- **mod-pocket-portal** – Gives players a personal portal device for fast travel to configured locations.
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- **mod-random-enchants** – Rolls random stat bonuses on loot to introduce an ARPG-style layer of gear hunting.
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- **mod-pvp-titles** – Restores classic PvP titles with configurable ranking so your battleground heroes stand out.
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- **mod-npc-beastmaster** – Adds a beastmaster NPC who sells, resets, and manages hunter pets for convenience.
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- **mod-npc-enchanter** – Offers enchanting services via an NPC who can apply chosen enchants for a fee.
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- **mod-assistant** – Spawns an all-in-one assistant NPC that handles heirlooms, glyphs, professions, and utility commands.
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- **mod-reagent-bank** – Creates a reagent banker NPC with extra storage tailored to crafters and raid prep.
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- **mod-black-market** – Backports the Mists of Pandaria Black Market Auction House with Lua-powered bidding and rotation.
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- **mod-instance-reset** – Adds commands and automation to reset instances on demand, useful for rapid testing.
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- **mod-challenge-modes** – Introduces timed keystone-style dungeon runs with leaderboards and escalating modifiers.
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- **mod-ollama-chat** – Connects playerbots to an Ollama LLM endpoint so they can converse with human players in natural language.
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- **mod-player-bot-level-brackets** – Keeps playerbot levels evenly distributed by moving bots between configured brackets.
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- **mod-bg-slaveryvalley** – Ports the custom Slavery Valley battleground complete with objectives and queue integration.
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- **mod-azerothshard** – Bundles numerous AzerothShard quality-of-life tweaks, NPCs, and scripted content in one module.
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- **mod-worgoblin** – Adds Worgen and Goblin as playable races, including start zones and necessary data patches.
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- **StatBooster** – Lets players reroll item stats using a random enchant system to chase perfect gear.
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- **DungeonRespawn** – Teleports dead players back to dungeon entrances instead of the nearest graveyard to cut down on downtime.
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- **skeleton-module** – Provides a minimal module template with build hooks and examples for rapidly prototyping your own features.
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- **eluna-ts** – Adds a TypeScript toolchain that transpiles to Eluna Lua scripts so you can author scripts with modern tooling.
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### ✅ Automated Configuration
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- **Intelligent Database Setup** - Smart backup detection, restoration, and conditional schema import
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- **Backup Management** - Automated hourly/daily backups with intelligent restoration
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- **Module Integration** - Automatic source builds when C++ modules are enabled
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- **Realmlist Configuration** - Server address and port setup
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- **Service Orchestration** - Profile-based deployment (standard/playerbots/modules)
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- **Health Monitoring** - Container health checks and restart policies
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### ✅ Lua Scripting Environment
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- **Eluna Engine** - Built-in Lua scripting support with TypeScript compilation
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- **Script Auto-loading** - Scripts automatically loaded from `storage/lua_scripts/`
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- **Development Tools** - Script reloading with `.reload eluna` command
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- **Volume Mounting** - Hot-reload development environment
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---
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## 🏗️ Local Deployment
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Complete walkthrough for deploying on your local machine.
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### Step 1: Initial Setup
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**1.1 Clone the Repository**
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```bash
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git clone https://github.com/uprightbass360/acore-compose.git
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cd acore-compose
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```
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**1.2 Run Interactive Setup**
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```bash
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./setup.sh
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```
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The setup wizard will guide you through:
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- **Server Configuration**: IP address, ports, timezone
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- **Module Selection**: Choose from 30+ available modules or use presets
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- **Storage Paths**: Configure NFS/local storage locations
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- **Playerbot Settings**: Max bots, account limits (if enabled)
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- **Backup Settings**: Retention policies for automated backups
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- **Permissions**: User/group IDs for file ownership
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**Setup Output:** Creates `.env` file with your configuration
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### Step 2: Build Images (if using C++ modules or playerbots)
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```bash
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./build.sh
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```
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**Skip this step if:**
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- You're using only Lua/data modules
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- You want vanilla AzerothCore without playerbots
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**Required when:**
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- Playerbots enabled (`MODULE_PLAYERBOTS=1`)
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- Any C++ module enabled (check `needs_build: true` in `config/modules.json`)
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**Build process:**
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1. Clones AzerothCore source to `local-storage/source/`
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2. Downloads and stages enabled modules
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3. Compiles server binaries with modules
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4. Creates Docker images tagged as `<project-name>:authserver-modules-latest`, etc.
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5. Takes 20-60 minutes depending on hardware
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### Step 3: Deploy Services
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```bash
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./deploy.sh
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```
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**Deployment flow:**
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1. Validates environment configuration
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2. Auto-selects Docker Compose profile:
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- `services-standard` - Vanilla AzerothCore
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- `services-playerbots` - Playerbot build
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- `services-modules` - Custom C++ modules build
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3. Starts services in dependency order:
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- Database layer (`ac-mysql`, `ac-db-init`, `ac-db-import`, `ac-backup`)
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- Module management (`ac-modules`, `ac-post-install`)
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- Client data (`ac-client-data`)
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- Game servers (`ac-authserver`, `ac-worldserver`)
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4. Tails worldserver logs (Ctrl+C to detach safely)
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**First deployment takes longer** due to:
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- Database schema import (~5-10 minutes)
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- Client data download (~15GB, ~10-30 minutes)
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- Module SQL execution
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**Subsequent deployments** restore from backups and skip imports.
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### Step 4: Create Admin Account
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```bash
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# Attach to worldserver console
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docker attach ac-worldserver
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# Create admin account
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account create admin yourpassword
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account set gmlevel admin 3 -1
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# Detach: Ctrl+P, Ctrl+Q (NOT Ctrl+C - that stops the server!)
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```
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### Step 5: Connect Game Client
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Edit `realmlist.wtf` in your WoW 3.3.5a client folder:
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```
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set realmlist 127.0.0.1
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```
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For custom ports:
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```
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set realmlist 127.0.0.1 8215
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```
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### Step 6: Access Management Tools
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- **phpMyAdmin**: http://localhost:8081 - Database administration
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- **Keira3**: http://localhost:4201 - World database editor
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**Credentials:**
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- Username: `root`
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- Password: From `MYSQL_ROOT_PASSWORD` in `.env`
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---
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## 🚀 Remote Deployment
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Deploy your configured realm to a remote server while building images locally.
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### Remote Deployment Workflow
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**Step 1: Configure & Build Locally**
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```bash
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# Interactive configuration with module selection
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./setup.sh
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# Build custom images (if using C++ modules or playerbots)
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./build.sh --yes
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```
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**Step 2: Package & Transfer to Remote Host**
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You can deploy remotely in two ways:
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**Option A: Interactive (Recommended)**
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```bash
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./deploy.sh
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# When prompted, select "2) Remote host (package for SSH deployment)"
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# Follow prompts for hostname, username, and paths
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```
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**Option B: Non-Interactive**
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```bash
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./deploy.sh --yes \
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--remote-host your-server.com \
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--remote-user youruser \
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--remote-project-dir /home/youruser/acore-compose
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```
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Optional flags:
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- `--remote-port 2222` - Custom SSH port
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- `--remote-identity ~/.ssh/custom_key` - Specific SSH key
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- `--remote-skip-storage` - Don't sync storage directory (fresh install on remote)
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**Step 3: Deploy on Remote Host**
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```bash
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ssh your-server.com
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cd /home/youruser/acore-compose
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./deploy.sh --yes --no-watch
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```
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The remote deployment uses the images you built locally (no rebuild needed).
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**Step 4: Verify Deployment**
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```bash
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./status.sh
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# Check service logs
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docker logs ac-worldserver -f
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```
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### What Gets Transferred
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The remote deployment process transfers:
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- ✅ Docker images (exported to `local-storage/images/`)
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- ✅ Project files (scripts, configs, docker-compose.yml, .env)
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- ✅ Storage directory (unless `--remote-skip-storage` is used)
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- ❌ Build artifacts (source code, compilation files stay local)
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### Module Presets
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- Drop comma-separated module lists into `configurations/*.conf` (for example `configurations/playerbot-modules.conf`).
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- `setup.sh` automatically adds these presets to the module menu and enables the listed modules when selected or when `--module-config <name>` is provided.
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- Built-in presets:
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- `configurations/suggested-modules.conf` – default solo-friendly QoL stack.
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- `configurations/playerbots-suggested-modules.conf` – suggested stack plus playerbots.
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- `configurations/playerbot-only.conf` – playerbot-focused profile (adjust `--playerbot-max-bots`).
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- Custom example:
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- `configurations/sam.conf` – Sam's playerbot-focused profile (set `--playerbot-max-bots 3000` when using this preset).
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---
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## 🏗️ Architecture Overview
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### Container Profiles
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```mermaid
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flowchart TB
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subgraph init["🔧 Initialization"]
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direction LR
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volinit["ac-volume-init<br/>Docker Volume Permissions"]
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storinit["ac-storage-init<br/>Storage Directory Permissions"]
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end
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subgraph database["💾 Database Layer"]
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direction LR
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mysql["ac-mysql<br/>MySQL 8.0<br/>:64306"]
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dbinit["ac-db-init<br/>Database Creation"]
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dbimport["ac-db-import<br/>Schema Import"]
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backup["ac-backup<br/>Automated Backups"]
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end
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subgraph clientdata["📦 Client Data"]
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client["ac-client-data<br/>WoW Assets (~15GB)"]
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end
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subgraph modmgmt["⚙️ Module Management"]
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direction LR
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modmgr["ac-modules<br/>Downloader & SQL"]
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postinst["ac-post-install<br/>Configuration"]
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end
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subgraph services["🎮 Game Services"]
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direction TB
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subgraph standard["services-standard"]
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direction LR
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auth1["ac-authserver<br/>:3784"]
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world1["ac-worldserver<br/>:8215, :7778"]
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end
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subgraph playerbots["services-playerbots"]
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direction LR
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auth2["ac-authserver-playerbots<br/>:3784"]
|
||
world2["ac-worldserver-playerbots<br/>:8215, :7778"]
|
||
end
|
||
subgraph mods["services-modules"]
|
||
direction LR
|
||
auth3["ac-authserver-modules<br/>:3784"]
|
||
world3["ac-worldserver-modules<br/>:8215, :7778"]
|
||
end
|
||
end
|
||
|
||
subgraph tools["🛠️ Management Tools"]
|
||
direction LR
|
||
pma["ac-phpmyadmin<br/>:8081"]
|
||
keira["ac-keira3<br/>:4201"]
|
||
end
|
||
|
||
init -.-> database
|
||
database -.-> modmgmt
|
||
database -.-> clientdata
|
||
modmgmt -.-> services
|
||
clientdata -.-> services
|
||
database -.-> tools
|
||
|
||
style init fill:#f5f5f5,stroke:#999,color:#000
|
||
style database fill:#e1ffe1,stroke:#4caf50,color:#000
|
||
style clientdata fill:#f0e1ff,stroke:#9c27b0,color:#000
|
||
style modmgmt fill:#ffe1e1,stroke:#f44336,color:#000
|
||
style services fill:#fff4e1,stroke:#ff9800,color:#000
|
||
style tools fill:#e1f5ff,stroke:#2196f3,color:#000
|
||
style standard fill:#fff9e1,color:#000
|
||
style playerbots fill:#fff9e1,color:#000
|
||
style mods fill:#fff9e1,color:#000
|
||
```
|
||
|
||
**Profile Notes:**
|
||
- **Initialization**: Auto-runs, no profile needed
|
||
- **Database Layer**: `profile: db`
|
||
- **Client Data**: `profile: client-data` or `client-data-bots`
|
||
- **Module Management**: `profile: modules`
|
||
- **Game Services**: ONE of `services-standard`, `services-playerbots`, or `services-modules`
|
||
- **Management Tools**: `profile: tools`
|
||
|
||
### Service Inventory & Ports
|
||
|
||
| Service / Container | Role | Ports (host → container) | Profile |
|
||
|---------------------|------|--------------------------|---------|
|
||
| `ac-mysql` | MySQL 8.0 database | `64306 → 3306` | `db` |
|
||
| `ac-db-init` | Database schema initialization | – | `db` |
|
||
| `ac-db-import` | Database content import | – | `db` |
|
||
| `ac-backup` | Automated backup system | – | `db` |
|
||
| `ac-authserver` | Auth server (standard) | `3784 → 3724` | `services-standard` |
|
||
| `ac-worldserver` | World server (standard) | `8215 → 8085`, `7778 → 7878` | `services-standard` |
|
||
| `ac-authserver-playerbots` | Playerbots auth | `3784 → 3724` | `services-playerbots` |
|
||
| `ac-worldserver-playerbots` | Playerbots world | `8215 → 8085`, `7778 → 7878` | `services-playerbots` |
|
||
| `ac-authserver-modules` | Custom build auth | `3784 → 3724` | `services-modules` |
|
||
| `ac-worldserver-modules` | Custom build world | `8215 → 8085`, `7778 → 7878` | `services-modules` |
|
||
| `ac-client-data` | Client data fetcher | – | `client-data` |
|
||
| `ac-modules` | Module manager | – | `modules` |
|
||
| `ac-post-install` | Post-installation configuration | – | Auto-start |
|
||
| `ac-phpmyadmin` | Database admin UI | `8081 → 80` | `tools` |
|
||
| `ac-keira3` | Game content editor | `4201 → 8080` | `tools` |
|
||
|
||
### Storage Structure
|
||
|
||
The project uses a dual-storage approach for optimal performance:
|
||
|
||
**Primary Storage** (`STORAGE_PATH` - default: NFS mount or shared storage)
|
||
```
|
||
storage/
|
||
├── config/ # Server configuration files (.conf)
|
||
├── logs/ # Server log files
|
||
├── modules/ # Downloaded module source code
|
||
├── lua_scripts/ # Eluna Lua scripts (auto-loaded)
|
||
├── install-markers/ # Module installation state tracking
|
||
└── backups/ # Automated database backups
|
||
├── daily/ # Daily backups (retained per BACKUP_RETENTION_DAYS)
|
||
└── hourly/ # Hourly backups (retained per BACKUP_RETENTION_HOURS)
|
||
```
|
||
|
||
**Local Storage** (`STORAGE_PATH_LOCAL` - default: `./local-storage`)
|
||
```
|
||
local-storage/
|
||
├── mysql-data/ # MySQL persistent data (tmpfs runtime + persistent snapshot)
|
||
├── client-data-cache/ # Downloaded WoW client data archives
|
||
├── source/ # AzerothCore source repository (created during builds)
|
||
│ └── azerothcore-playerbots/ # Playerbot fork (when playerbots enabled)
|
||
└── images/ # Exported Docker images for remote deployment
|
||
```
|
||
|
||
**Docker Volumes**
|
||
- `ac-client-data` - Unpacked game client data (DBC, maps, vmaps, mmaps)
|
||
- `client-data-cache` - Temporary storage for client data downloads
|
||
|
||
This separation ensures database and build artifacts stay on fast local storage while configuration, modules, and backups can be shared across hosts via NFS.
|
||
|
||
---
|
||
|
||
## 🛠️ Management Commands
|
||
|
||
### Health Monitoring
|
||
```bash
|
||
# Check realm status
|
||
./status.sh
|
||
|
||
# Watch services continuously
|
||
./status.sh --watch
|
||
|
||
# View service logs
|
||
docker logs ac-worldserver -f
|
||
docker logs ac-authserver -f
|
||
|
||
# Check module management
|
||
docker logs ac-modules --tail 50
|
||
```
|
||
|
||
### Web Tools Access
|
||
|
||
Once deployed, access the management tools in your browser:
|
||
|
||
```bash
|
||
# Database Management (phpMyAdmin)
|
||
http://YOUR_SERVER_IP:8081
|
||
|
||
# World Database Editor (Keira3)
|
||
http://YOUR_SERVER_IP:4201
|
||
|
||
# Replace YOUR_SERVER_IP with your actual server address
|
||
# Example: http://192.168.1.100:4201
|
||
```
|
||
|
||
**Note**: Initial Keira3 startup may show database connection errors until the world database import completes. This is expected behavior.
|
||
|
||
### Module Management
|
||
|
||
```bash
|
||
# Reconfigure modules via interactive setup
|
||
./setup.sh
|
||
|
||
# Build custom images with enabled modules
|
||
./build.sh # Interactive build (prompts for confirmation)
|
||
./build.sh --yes # Auto-confirm build
|
||
./build.sh --force # Force rebuild regardless of state
|
||
|
||
# Deploy with automatic profile selection
|
||
./deploy.sh # Auto-detects and deploys correct profile
|
||
./deploy.sh --profile standard # Force standard AzerothCore
|
||
./deploy.sh --profile playerbots # Force playerbots branch
|
||
./deploy.sh --profile modules # Force custom modules build
|
||
|
||
# Lower-level module operations
|
||
./scripts/stage-modules.sh # Download enabled modules
|
||
./scripts/setup-source.sh # Initialize AzerothCore source
|
||
./scripts/copy-module-configs.sh # Create module .conf files
|
||
./scripts/manage-modules-sql.sh # Execute module SQL scripts
|
||
|
||
# Management tools
|
||
./scripts/deploy-tools.sh # Launch phpMyAdmin + Keira3
|
||
```
|
||
|
||
### Database Operations
|
||
```bash
|
||
# Access database via phpMyAdmin
|
||
open http://localhost:8081
|
||
|
||
# Direct MySQL access
|
||
docker exec -it ac-mysql mysql -u root -p
|
||
|
||
# Manual backup operations
|
||
./scripts/backup.sh # Create immediate backup
|
||
./scripts/restore.sh YYYYMMDD_HHMMSS # Restore from specific backup
|
||
|
||
# User data backup/import utilities
|
||
./backup-export.sh [output_dir] # Export user accounts & characters
|
||
./backup-import.sh [backup_dir] # Import user data from backup
|
||
|
||
# View available backups
|
||
ls -la storage/backups/
|
||
```
|
||
|
||
### Container Management
|
||
```bash
|
||
# Start specific services
|
||
./start-containers.sh # Start all configured containers
|
||
|
||
# Stop services gracefully
|
||
./stop-containers.sh # Stop all containers
|
||
|
||
# Monitor service health
|
||
./status.sh # Check realm status
|
||
./status.sh --watch # Watch services continuously
|
||
./status.sh --once # Single status check
|
||
```
|
||
|
||
### Deployment Verification
|
||
```bash
|
||
# Quick health check
|
||
./verify-deployment.sh --skip-deploy --quick
|
||
|
||
# Full deployment verification
|
||
./verify-deployment.sh
|
||
```
|
||
|
||
---
|
||
|
||
## 📜 Script Reference
|
||
|
||
### Core Deployment Scripts
|
||
|
||
#### `setup.sh` - Interactive Environment Configuration
|
||
Interactive `.env` generator with module selection, server configuration, and deployment profiles.
|
||
|
||
```bash
|
||
./setup.sh # Interactive configuration
|
||
./setup.sh --module-config sam # Use predefined module preset
|
||
./setup.sh --playerbot-max-bots 3000 # Set playerbot limits
|
||
```
|
||
|
||
**Features:**
|
||
- Server address and port configuration
|
||
- Module selection with presets
|
||
- Storage path configuration (NFS/local)
|
||
- Playerbot configuration
|
||
- Backup retention settings
|
||
- User/group permission settings
|
||
|
||
#### `build.sh` - Custom Image Builder
|
||
Compiles AzerothCore with enabled C++ modules and creates deployment-ready Docker images.
|
||
|
||
```bash
|
||
./build.sh # Interactive build
|
||
./build.sh --yes # Auto-confirm all prompts
|
||
./build.sh --force # Force rebuild regardless of state
|
||
./build.sh --source-path /custom/path # Use custom source path
|
||
./build.sh --skip-source-setup # Skip source repo setup
|
||
```
|
||
|
||
**What it does:**
|
||
- Clones/updates AzerothCore source repository
|
||
- Stages enabled modules into source tree
|
||
- Compiles server binaries with modules
|
||
- Builds and tags Docker images (`<project>:authserver-modules-latest`, etc.)
|
||
- Updates build state markers
|
||
|
||
#### `deploy.sh` - Deployment Orchestrator
|
||
Module-aware deployment with automatic profile selection and optional remote deployment.
|
||
|
||
```bash
|
||
./deploy.sh # Interactive deployment
|
||
./deploy.sh --yes # Auto-confirm deployment
|
||
./deploy.sh --profile standard # Force standard AzerothCore
|
||
./deploy.sh --profile playerbots # Force playerbots branch
|
||
./deploy.sh --profile modules # Force custom modules build
|
||
./deploy.sh --no-watch # Don't tail worldserver logs
|
||
./deploy.sh --keep-running # Deploy and exit immediately
|
||
|
||
# Remote deployment
|
||
./deploy.sh --remote-host server.com \
|
||
--remote-user username \
|
||
--remote-project-dir /path/to/project
|
||
```
|
||
|
||
**Automated workflow:**
|
||
1. Loads environment configuration
|
||
2. Detects required profile based on enabled modules
|
||
3. Triggers build if C++ modules or playerbots enabled
|
||
4. Launches Docker Compose with appropriate profiles
|
||
5. Optionally migrates stack to remote host
|
||
|
||
#### `cleanup.sh` - Project Cleanup Utility
|
||
Comprehensive cleanup with multiple destruction levels and safety checks.
|
||
|
||
```bash
|
||
./cleanup.sh # Interactive cleanup
|
||
./cleanup.sh --soft # Stop containers only
|
||
./cleanup.sh --hard # Remove containers, networks, volumes
|
||
./cleanup.sh --nuclear # Full cleanup including images
|
||
./cleanup.sh --preserve-backups # Retain backup data during cleanup
|
||
./cleanup.sh --dry-run # Preview cleanup actions
|
||
```
|
||
|
||
### Container Lifecycle Management
|
||
|
||
#### `start-containers.sh` - Service Startup
|
||
Starts all configured containers using appropriate profiles.
|
||
|
||
#### `stop-containers.sh` - Graceful Shutdown
|
||
Stops all containers with proper cleanup and data protection.
|
||
|
||
#### `status.sh` - Service Health Monitoring
|
||
```bash
|
||
./status.sh # Single status check with summary
|
||
./status.sh --watch # Continuous monitoring mode
|
||
./status.sh --once # Script-friendly single check
|
||
```
|
||
|
||
### Database & Backup Management
|
||
|
||
#### `backup-export.sh` - User Data Export
|
||
Exports user accounts and character data for migration or backup purposes.
|
||
|
||
```bash
|
||
./backup-export.sh # Export to ExportBackup_<timestamp>/
|
||
./backup-export.sh /path/to/backup/dir # Export to specific directory
|
||
```
|
||
|
||
**Output Structure:**
|
||
```
|
||
ExportBackup_YYYYMMDD_HHMMSS/
|
||
├── acore_auth.sql.gz # User accounts
|
||
├── acore_characters.sql.gz # Character data
|
||
└── manifest.json # Backup metadata
|
||
```
|
||
|
||
#### `backup-import.sh` - User Data Import
|
||
Restores user accounts and characters from backup while preserving world data.
|
||
|
||
```bash
|
||
./backup-import.sh # Import from ImportBackup/
|
||
./backup-import.sh /path/to/backup # Import from specific directory
|
||
```
|
||
|
||
**Required Files:**
|
||
- `acore_auth.sql[.gz]` - User accounts (required)
|
||
- `acore_characters.sql[.gz]` - Character data (required)
|
||
- `acore_world.sql[.gz]` - World data (optional)
|
||
|
||
### Module Management Scripts
|
||
|
||
#### `scripts/stage-modules.sh` - Module Staging
|
||
Downloads and stages enabled modules for source integration.
|
||
|
||
```bash
|
||
./scripts/stage-modules.sh # Stage all enabled modules
|
||
```
|
||
|
||
Called automatically by `build.sh`. Downloads enabled modules from GitHub and prepares them for compilation.
|
||
|
||
#### `scripts/setup-source.sh` - Source Repository Setup
|
||
Initializes or updates AzerothCore source repositories for compilation.
|
||
|
||
```bash
|
||
./scripts/setup-source.sh # Setup source for current configuration
|
||
```
|
||
|
||
Automatically clones the appropriate AzerothCore fork (main or playerbot) based on configuration.
|
||
|
||
#### `scripts/manage-modules.sh` - Module Management Container
|
||
Internal script that runs inside the `ac-modules` container to handle module lifecycle:
|
||
- Downloads module source code
|
||
- Executes module SQL scripts
|
||
- Manages module configuration files
|
||
- Tracks installation state
|
||
|
||
#### `config/modules.json` & `scripts/modules.py`
|
||
Central module registry and management system:
|
||
- **`config/modules.json`** - Declarative manifest defining all 30+ supported modules with metadata:
|
||
- Repository URLs
|
||
- Module type (cpp, data, lua)
|
||
- Build requirements
|
||
- SQL scripts and config files
|
||
- Dependencies
|
||
- **`scripts/modules.py`** - Python helper that reads the manifest and `.env` to:
|
||
- Generate `modules.env` with enabled module lists
|
||
- Determine if rebuild is required
|
||
- Provide module metadata to shell scripts
|
||
|
||
This centralized approach eliminates duplicate module definitions across scripts.
|
||
|
||
#### `scripts/manage-modules-sql.sh` - Module Database Integration
|
||
Executes module-specific SQL scripts for database schema updates.
|
||
|
||
#### `scripts/copy-module-configs.sh` - Configuration File Management
|
||
Creates module `.conf` files from `.dist.conf` templates for active modules.
|
||
|
||
```bash
|
||
./scripts/copy-module-configs.sh # Create missing module configs
|
||
```
|
||
|
||
### Post-Deployment Automation
|
||
|
||
#### `scripts/auto-post-install.sh` - Post-Installation Configuration
|
||
Automated post-deployment tasks including module configuration, service verification, and initial setup.
|
||
|
||
```bash
|
||
./scripts/auto-post-install.sh # Run post-install tasks
|
||
```
|
||
|
||
**Automated Tasks:**
|
||
1. Module configuration file creation
|
||
2. Service health verification
|
||
3. Database connectivity testing
|
||
4. Initial realm configuration
|
||
|
||
### Advanced Deployment Tools
|
||
|
||
#### `scripts/migrate-stack.sh` - Remote Deployment Migration
|
||
Exports and transfers locally built images to remote hosts via SSH.
|
||
|
||
```bash
|
||
./scripts/migrate-stack.sh \
|
||
--host docker-server \
|
||
--user sam \
|
||
--project-dir /home/sam/acore-compose
|
||
|
||
./scripts/migrate-stack.sh \
|
||
--host remote.example.com \
|
||
--user deploy \
|
||
--port 2222 \
|
||
--identity ~/.ssh/deploy_key \
|
||
--skip-storage
|
||
```
|
||
|
||
**What it does:**
|
||
1. Exports module images to `local-storage/images/acore-modules-images.tar`
|
||
2. Syncs project files (.env, docker-compose.yml, scripts) via rsync/scp
|
||
3. Syncs storage directory (unless `--skip-storage`)
|
||
4. Imports images on remote host
|
||
|
||
**Note:** Typically called via `./deploy.sh --remote-host` rather than directly.
|
||
|
||
#### `scripts/deploy-tools.sh` - Management Tools Deployment
|
||
Deploys web-based management tools (phpMyAdmin, Keira3) independently.
|
||
|
||
```bash
|
||
./scripts/deploy-tools.sh # Deploy management tools only
|
||
```
|
||
|
||
#### `verify-deployment.sh` - Deployment Validation
|
||
Comprehensive deployment verification with health checks and service validation.
|
||
|
||
```bash
|
||
./verify-deployment.sh # Full deployment verification
|
||
./verify-deployment.sh --skip-deploy # Verify existing deployment
|
||
./verify-deployment.sh --quick # Quick health check only
|
||
```
|
||
|
||
### Backup System Scripts
|
||
|
||
#### `scripts/backup-scheduler.sh` - Automated Backup Service
|
||
Runs inside the backup container to provide scheduled database backups.
|
||
|
||
**Features:**
|
||
- Hourly backups (retained for 6 hours)
|
||
- Daily backups (retained for 3 days)
|
||
- Automatic cleanup based on retention policies
|
||
- Database detection (includes playerbots if present)
|
||
|
||
---
|
||
|
||
---
|
||
|
||
## 🔄 Common Workflows
|
||
|
||
### Changing Module Configuration
|
||
|
||
```bash
|
||
# 1. Reconfigure modules
|
||
./setup.sh
|
||
|
||
# 2. Rebuild if you changed C++ modules
|
||
./build.sh --yes
|
||
|
||
# 3. Redeploy with new configuration
|
||
./deploy.sh
|
||
```
|
||
|
||
### Updating to Latest Code
|
||
|
||
```bash
|
||
# Pull latest changes
|
||
git pull origin main
|
||
|
||
# Rebuild images (if using modules/playerbots)
|
||
./build.sh --force
|
||
|
||
# Restart services
|
||
docker compose down
|
||
./deploy.sh
|
||
```
|
||
|
||
### Managing Services
|
||
|
||
```bash
|
||
# Check service status
|
||
./status.sh
|
||
|
||
# View logs
|
||
docker logs ac-worldserver -f
|
||
docker logs ac-authserver -f
|
||
docker logs ac-mysql -f
|
||
|
||
# Restart specific service
|
||
docker compose restart ac-worldserver
|
||
|
||
# Stop all services
|
||
./stop-containers.sh
|
||
|
||
# Start services
|
||
./start-containers.sh
|
||
```
|
||
|
||
### Database Management
|
||
|
||
```bash
|
||
# Backup user data
|
||
./backup-export.sh
|
||
|
||
# Restore user data
|
||
./backup-import.sh /path/to/backup
|
||
|
||
# Access database directly
|
||
docker exec -it ac-mysql mysql -u root -p
|
||
```
|
||
|
||
### Cleaning Up
|
||
|
||
```bash
|
||
# Soft cleanup (stop containers only)
|
||
./cleanup.sh --soft
|
||
|
||
# Hard cleanup (remove containers and networks)
|
||
./cleanup.sh --hard
|
||
|
||
# Nuclear cleanup (everything including images and data)
|
||
./cleanup.sh --nuclear --preserve-backups
|
||
```
|
||
|
||
---
|
||
|
||
## 🔧 Advanced Configuration
|
||
|
||
### Module-Specific Requirements
|
||
|
||
Some modules require additional manual configuration after deployment:
|
||
|
||
#### mod-playerbots
|
||
- Requires playerbots-specific AzerothCore branch
|
||
- Automatically handled when `MODULE_PLAYERBOTS=1` is set in setup
|
||
|
||
#### mod-individual-progression
|
||
- **Client patches required**: `patch-V.mpq` (found in module storage)
|
||
- **Server config**: Add `EnablePlayerSettings = 1` and `DBC.EnforceItemAttributes = 0` to worldserver.conf
|
||
|
||
#### mod-transmog / mod-npc-* modules
|
||
- **NPC spawning required**: Use GM commands to spawn service NPCs
|
||
- Examples:
|
||
```bash
|
||
.npc add 190010 # Transmog NPC
|
||
.npc add 290011 # Reagent Bank NPC
|
||
# Check module docs for enchanter/beastmaster NPC IDs
|
||
```
|
||
|
||
#### mod-arac (All Races All Classes)
|
||
- **Client patches required**: `Patch-A.MPQ` (found in module storage)
|
||
- **Installation**: Players must copy to `WoW/Data/` directory
|
||
- **Server-side**: DBC files automatically applied during module installation
|
||
|
||
### Profile Selection
|
||
|
||
The deployment system uses Docker Compose profiles to manage different configurations:
|
||
|
||
| Profile | When Used | Image Source |
|
||
|---------|-----------|--------------|
|
||
| `services-standard` | No C++ modules, no playerbots | Upstream `acore/*` images |
|
||
| `services-playerbots` | `MODULE_PLAYERBOTS=1` + no other C++ modules | Project-built `<name>:*-playerbots` |
|
||
| `services-modules` | Any C++ module enabled (incl. playerbots + others) | Project-built `<name>:*-modules-latest` |
|
||
|
||
**Profile selection is automatic** - `deploy.sh` analyzes your `.env` and selects the appropriate profile.
|
||
|
||
### Build System
|
||
|
||
**When builds are required:**
|
||
- Playerbots enabled (`MODULE_PLAYERBOTS=1`)
|
||
- Any C++ module enabled (see `needs_build: true` in `config/modules.json`)
|
||
|
||
**Build workflow (`./build.sh`):**
|
||
1. Clones AzerothCore source to `local-storage/source/`
|
||
- Uses [mod-playerbots fork](https://github.com/mod-playerbots/azerothcore-wotlk) when playerbots enabled
|
||
- Uses [main AzerothCore](https://github.com/azerothcore/azerothcore-wotlk) otherwise
|
||
2. Stages enabled C++ modules into `modules/` directory within source
|
||
3. Compiles binaries using Dockerized build environment
|
||
4. Creates and tags images:
|
||
- `<project>:authserver-playerbots` / `authserver-modules-latest`
|
||
- `<project>:worldserver-playerbots` / `worldserver-modules-latest`
|
||
- `<project>:client-data-playerbots` (playerbots only)
|
||
- `<project>:db-import-playerbots` (playerbots only)
|
||
|
||
**Build time:** 20-60 minutes depending on hardware and module count
|
||
|
||
### MySQL Runtime Storage & Timezone Data
|
||
|
||
- `MYSQL_RUNTIME_TMPFS_SIZE` controls the in-memory datadir used by the MySQL container. Increase this value if you see `No space left on device` errors inside `/var/lib/mysql-runtime`.
|
||
- `MYSQL_INNODB_REDO_LOG_CAPACITY` increases redo log headroom (defaults to `512M`). Raise it further if logs report `log_checkpointer` lag.
|
||
- `HOST_ZONEINFO_PATH` should point to a host directory containing timezone definitions (defaults to `/usr/share/zoneinfo`). The path is mounted read-only so the container can load timezone tables without extra image customization. Set it to a valid directory on your host if your OS stores zoneinfo elsewhere.
|
||
|
||
---
|
||
|
||
## 🔧 Troubleshooting
|
||
|
||
### Common Issues
|
||
|
||
**Containers failing to start**
|
||
```bash
|
||
# Check container logs
|
||
docker logs <container_name>
|
||
|
||
# Verify network connectivity
|
||
docker network ls | grep azerothcore
|
||
|
||
# Check port conflicts
|
||
ss -tulpn | grep -E "(3784|8215|8081|4201)"
|
||
```
|
||
|
||
**Module not working**
|
||
```bash
|
||
# Check if module is enabled in environment
|
||
grep MODULE_NAME .env
|
||
|
||
# Verify module installation
|
||
ls storage/modules/
|
||
|
||
# Check module-specific configuration
|
||
ls storage/config/mod_*.conf*
|
||
```
|
||
|
||
**Database connection issues**
|
||
```bash
|
||
# Verify MySQL is running and responsive
|
||
docker exec ac-mysql mysql -u root -p -e "SELECT 1;"
|
||
|
||
# Check database initialization
|
||
docker logs ac-db-init
|
||
docker logs ac-db-import
|
||
```
|
||
|
||
**Source rebuild issues**
|
||
```bash
|
||
# Check rebuild logs
|
||
docker logs ac-modules | grep -A20 -B5 "rebuild"
|
||
|
||
# Verify source path exists
|
||
ls -la "${STORAGE_PATH_LOCAL:-./local-storage}/source/azerothcore/"
|
||
|
||
# Force source setup
|
||
./scripts/setup-source.sh
|
||
```
|
||
|
||
### Getting Help
|
||
|
||
1. **Check service status**: `./status.sh --watch`
|
||
2. **Review logs**: `docker logs <service-name> -f`
|
||
3. **Verify configuration**: Check `.env` file for proper module toggles
|
||
4. **Clean deployment**: Stop all services and redeploy with `./deploy.sh`
|
||
|
||
### Backup and Restoration System
|
||
|
||
The stack includes an intelligent backup and restoration system:
|
||
|
||
**Automated Backup Schedule**
|
||
- **Hourly backups**: Retained for 6 hours (configurable via `BACKUP_RETENTION_HOURS`)
|
||
- **Daily backups**: Retained for 3 days (configurable via `BACKUP_RETENTION_DAYS`)
|
||
- **Automatic cleanup**: Old backups removed based on retention policies
|
||
|
||
**Smart Backup Detection**
|
||
- **Multiple format support**: Detects daily, hourly, and legacy timestamped backups
|
||
- **Priority-based selection**: Automatically selects the most recent available backup
|
||
- **Integrity validation**: Verifies backup files before attempting restoration
|
||
|
||
**Intelligent Startup Process**
|
||
- **Automatic restoration**: Detects and restores from existing backups on startup
|
||
- **Conditional import**: Skips database import when backup restoration succeeds
|
||
- **Data protection**: Prevents overwriting restored data with fresh schema
|
||
|
||
**Backup Structure**
|
||
```
|
||
storage/backups/
|
||
├── daily/
|
||
│ └── YYYYMMDD_HHMMSS/ # Daily backup directories
|
||
│ ├── acore_auth.sql.gz
|
||
│ ├── acore_characters.sql.gz
|
||
│ ├── acore_world.sql.gz
|
||
│ └── manifest.json
|
||
└── hourly/
|
||
└── YYYYMMDD_HHMMSS/ # Hourly backup directories
|
||
├── acore_auth.sql.gz
|
||
├── acore_characters.sql.gz
|
||
└── acore_world.sql.gz
|
||
|
||
# User data import/export
|
||
ExportBackup_YYYYMMDD_HHMMSS/ # Created by backup-export.sh
|
||
├── acore_auth.sql.gz # User accounts
|
||
├── acore_characters.sql.gz # Character data
|
||
└── manifest.json
|
||
|
||
ImportBackup/ # Used by backup-import.sh
|
||
├── acore_auth.sql[.gz] # Required: accounts
|
||
├── acore_characters.sql[.gz] # Required: characters
|
||
└── acore_world.sql[.gz] # Optional: world data
|
||
```
|
||
|
||
---
|
||
|
||
## 📚 Advanced Deployment Options
|
||
|
||
### Custom Environment Configuration
|
||
```bash
|
||
# Setup with specific module preset
|
||
./setup.sh --module-config sam --playerbot-max-bots 3000
|
||
|
||
# Build with custom source path
|
||
./build.sh --source-path /path/to/custom/azerothcore --force
|
||
|
||
# Deploy with specific options
|
||
./deploy.sh --profile modules --no-watch --keep-running
|
||
```
|
||
|
||
### Manual Source Management
|
||
```bash
|
||
# Initialize/update AzerothCore source repository
|
||
./scripts/setup-source.sh
|
||
|
||
# Stage modules into source tree (called by build.sh)
|
||
./scripts/stage-modules.sh
|
||
|
||
# Build images from prepared source
|
||
./build.sh --skip-source-setup
|
||
```
|
||
|
||
### Manual Service Control
|
||
```bash
|
||
# Stop all services
|
||
docker compose --profile db --profile services-standard \
|
||
--profile services-playerbots --profile services-modules \
|
||
--profile client-data --profile modules --profile tools down
|
||
|
||
# Start specific profile
|
||
docker compose --profile db --profile services-playerbots --profile tools up -d
|
||
|
||
# Restart after configuration changes
|
||
docker compose restart ac-worldserver ac-authserver
|
||
```
|
||
|
||
### Force Rebuild
|
||
```bash
|
||
# Force complete rebuild (ignores build state markers)
|
||
./build.sh --force
|
||
|
||
# Clean build artifacts and rebuild
|
||
rm -rf local-storage/source local-storage/images
|
||
./build.sh
|
||
```
|
||
|
||
---
|
||
|
||
## 🧭 Ownership Hardening TODO
|
||
|
||
- [ ] MySQL container: prototype running as `${CONTAINER_USER}` (or via Docker userns remap/custom entrypoint) so shared `${STORAGE_PATH}` data stays user-owned while preserving required init privileges.
|
||
|
||
---
|
||
|
||
## 🎯 Next Steps After Installation
|
||
|
||
### In-Game Setup
|
||
|
||
1. **Create GM Account**
|
||
```bash
|
||
docker attach ac-worldserver
|
||
account create <username> <password>
|
||
account set gmlevel <username> 3 -1
|
||
```
|
||
|
||
2. **Test Modules** - Verify enabled modules are working:
|
||
- Solo LFG: Queue for a dungeon solo
|
||
- Transmog: Use `.npc add 190010` to spawn transmog NPC
|
||
- Playerbots: Use `.bot add` command (if enabled)
|
||
|
||
3. **Configure Realmlist** - Update server address in database:
|
||
```sql
|
||
UPDATE acore_auth.realmlist
|
||
SET address = 'your-public-ip', port = 8215
|
||
WHERE id = 1;
|
||
```
|
||
|
||
### Server Administration
|
||
|
||
1. **Set Up Monitoring**
|
||
```bash
|
||
# Watch server status continuously
|
||
./status.sh --watch
|
||
|
||
# Monitor logs
|
||
docker logs ac-worldserver -f
|
||
```
|
||
|
||
2. **Configure Backups**
|
||
- Review retention settings in `.env`:
|
||
- `BACKUP_RETENTION_DAYS=3`
|
||
- `BACKUP_RETENTION_HOURS=6`
|
||
- Test backup/restore:
|
||
```bash
|
||
./backup-export.sh
|
||
./backup-import.sh /path/to/backup
|
||
```
|
||
|
||
3. **Customize Modules**
|
||
- Edit module configs in `storage/config/mod_*.conf`
|
||
- Restart worldserver: `docker compose restart ac-worldserver`
|
||
|
||
4. **Add Lua Scripts**
|
||
- Place scripts in `storage/lua_scripts/`
|
||
- Auto-loaded on worldserver start
|
||
- Reload with `.reload eluna` in-game
|
||
|
||
### Performance Tuning
|
||
|
||
1. **Database Optimization**
|
||
- Adjust `MYSQL_INNODB_BUFFER_POOL_SIZE` in `.env`
|
||
- Increase `MYSQL_RUNTIME_TMPFS_SIZE` for larger datasets
|
||
|
||
2. **Playerbot Scaling** (if enabled)
|
||
- Tune `PLAYERBOT_MAX_BOTS` in `.env`
|
||
- Monitor memory usage: `docker stats ac-worldserver`
|
||
|
||
3. **Network Configuration**
|
||
- Open firewall ports:
|
||
- `3784` (authserver)
|
||
- `8215` (worldserver)
|
||
- Configure NAT/port forwarding for public access
|
||
|
||
---
|
||
|
||
## 📄 Project Credits
|
||
|
||
This project builds upon:
|
||
- **[AzerothCore](https://github.com/azerothcore/azerothcore-wotlk)** - Core server application
|
||
- **[AzerothCore Module Community](https://github.com/azerothcore)** - Enhanced gameplay modules
|
||
|
||
### Key Features
|
||
- ✅ **Fully Automated Setup** - Interactive configuration and deployment
|
||
- ✅ **Intelligent Module System** - Automatic source builds and profile selection
|
||
- ✅ **Automated Backups** - Health checks, scheduled backups, and monitoring
|
||
- ✅ **Docker-Based** - Containerized deployment for easy setup and portability
|
||
- ✅ **Comprehensive Documentation** - Clear setup and troubleshooting guides
|