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https://github.com/uprightbass360/AzerothCore-RealmMaster.git
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1 Commits
feat/varia
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b046f7f8ba
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b046f7f8ba |
@@ -174,7 +174,18 @@ install_enabled_modules(){
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continue
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fi
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if [ -d "$dir/.git" ]; then
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info "$dir already present; skipping clone"
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info "$dir already present; checking for updates"
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(cd "$dir" && git fetch origin >/dev/null 2>&1 || warn "Failed to fetch updates for $dir")
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local current_branch
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current_branch=$(cd "$dir" && git rev-parse --abbrev-ref HEAD 2>/dev/null || echo "master")
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if (cd "$dir" && git pull origin "$current_branch" 2>&1 | grep -q "Already up to date"); then
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info "$dir is already up to date"
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else
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ok "$dir updated from remote"
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fi
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if [ -n "$ref" ]; then
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(cd "$dir" && git checkout "$ref") || warn "Unable to checkout ref $ref for $dir"
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fi
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elif [ -d "$dir" ]; then
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warn "$dir exists but is not a git repository; leaving in place"
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else
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@@ -1,5 +1,6 @@
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#!/bin/bash
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# Module-specific hook for mod-ale compatibility patches
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# NOTE: These patches are primarily needed for the AzerothCore playerbots fork
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set -e
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# Hook environment
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@@ -7,12 +8,34 @@ MODULE_KEY="${MODULE_KEY:-}"
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MODULE_DIR="${MODULE_DIR:-}"
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MODULE_NAME="${MODULE_NAME:-}"
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# Detect if we're building with playerbots fork
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IS_PLAYERBOTS_FORK=0
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if [ -n "$MODULE_DIR" ]; then
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# Check if the parent directory structure indicates playerbots fork
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if echo "$MODULE_DIR" | grep -q "azerothcore-playerbots"; then
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IS_PLAYERBOTS_FORK=1
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fi
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fi
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# Feature flags (set to 0 to disable specific patches)
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APPLY_MOVEPATH_PATCH="${APPLY_MOVEPATH_PATCH:-0}" # Disabled by default - appears unnecessary
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# SendTrainerList patch: auto-detect based on fork, but can be overridden
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if [ -z "${APPLY_SENDTRAINERLIST_PATCH:-}" ]; then
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APPLY_SENDTRAINERLIST_PATCH="$IS_PLAYERBOTS_FORK" # Only needed for playerbots fork
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else
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APPLY_SENDTRAINERLIST_PATCH="${APPLY_SENDTRAINERLIST_PATCH}"
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fi
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if [ -z "$MODULE_DIR" ] || [ ! -d "$MODULE_DIR" ]; then
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echo "❌ mod-ale-patches: Invalid module directory: $MODULE_DIR"
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exit 2
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fi
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echo "🔧 mod-ale-patches: Applying compatibility fixes to $MODULE_NAME"
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if [ "$IS_PLAYERBOTS_FORK" = "1" ]; then
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echo "🔧 mod-ale-patches: Applying playerbots fork compatibility fixes to $MODULE_NAME"
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else
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echo "🔧 mod-ale-patches: Checking compatibility fixes for $MODULE_NAME"
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fi
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# Apply MovePath compatibility patch
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apply_movepath_patch() {
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@@ -37,10 +60,42 @@ apply_movepath_patch() {
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fi
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}
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# Apply SendTrainerList compatibility patch
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apply_sendtrainerlist_patch() {
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local target_file="$MODULE_DIR/src/LuaEngine/methods/PlayerMethods.h"
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if [ ! -f "$target_file" ]; then
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echo " ⚠️ SendTrainerList patch target file missing: $target_file"
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return 1
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fi
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# Check if the buggy code exists (without GET_GUID())
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if grep -q 'player->GetSession()->SendTrainerList(obj);' "$target_file"; then
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# Apply the fix by adding ->GET_GUID()
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if sed -i 's/player->GetSession()->SendTrainerList(obj);/player->GetSession()->SendTrainerList(obj->GET_GUID());/' "$target_file"; then
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echo " ✅ Applied SendTrainerList compatibility fix"
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return 0
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else
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echo " ❌ Failed to apply SendTrainerList compatibility fix"
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return 2
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fi
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else
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echo " ✅ SendTrainerList compatibility fix already present"
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return 0
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fi
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}
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# Apply all patches
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patch_count=0
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if apply_movepath_patch; then
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patch_count=$((patch_count + 1))
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if [ "$APPLY_MOVEPATH_PATCH" = "1" ]; then
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if apply_movepath_patch; then
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patch_count=$((patch_count + 1))
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fi
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fi
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if [ "$APPLY_SENDTRAINERLIST_PATCH" = "1" ]; then
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if apply_sendtrainerlist_patch; then
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patch_count=$((patch_count + 1))
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fi
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fi
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if [ $patch_count -eq 0 ]; then
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