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https://github.com/noisiver/mod-weekendbonus.git
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Initial commit
Added the script taken directly from the old assistant code.
This commit is contained in:
18
README.md
18
README.md
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# mod-weekendbonus
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# Weekend Bonus
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This is a module for [AzerothCore](https://github.com/azerothcore/azerothcore-wotlk).
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# Features
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This module will increase the experience and reputation gained on weekends. That means friday, saturday and sunday.
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The multiplier can be changed using the config.
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# Additional information
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This module is part of my collection of modules.
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[ActivateZones](https://github.com/tkn963/mod-activatezones) : Set creatures as active in zones that has players in it.
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[Assistant](https://github.com/tkn963/mod-assistant) : Allows players to obtain certain items and utilities from an NPC.
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[LearnSpells](https://github.com/tkn963/mod-learnspells) : Lets players learn class spells, talent ranks, proficiencies and mounts when leveling up or logging into the world.
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[RecruitAFriend](https://github.com/tkn963/mod-recruitafriend) : Lets players activate recruit a friend with an in-game command.
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[SpawnPoints](https://github.com/tkn963/mod-spawnpoints) : Makes new characters spawn in specified locations when entering the world for the first time.
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[WeekendBonus](https://github.com/tkn963/mod-weekendbonus) : Increases the experience and reputation gained on weekends.
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7
conf/WeekendBonus.conf.dist
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conf/WeekendBonus.conf.dist
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[worldserver]
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# Multiplier for experience gains on weekends
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Multiplier.Experience = 1
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# Multiplier for reputation gains on weekends
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Multiplier.Reputation = 1
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1
conf/conf.sh.dist
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conf/conf.sh.dist
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#!/usr/bin/env bash
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8
include.sh
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include.sh
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#!/usr/bin/env bash
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MOD_WEEKENDBONUS_ROOT="$( cd "$( dirname "${BASH_SOURCE[0]}" )/" && pwd )"
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source $MOD_WEEKENDBONUS_ROOT"/conf/conf.sh.dist"
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if [ -f $MOD_WEEKENDBONUS_ROOT"/conf/conf.sh" ]; then
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source $MOD_WEEKENDBONUS_ROOT"/conf/conf.sh"
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fi
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6
src/ModWeekendBonus_Loader.cpp
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src/ModWeekendBonus_Loader.cpp
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void AddWeekendBonusScripts();
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void Addmod_weekendbonusScripts()
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{
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AddWeekendBonusScripts();
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}
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39
src/WeekendBonus.cpp
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src/WeekendBonus.cpp
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#include "Chat.h"
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#include "Config.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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class WeekendBonus : public PlayerScript
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{
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public:
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WeekendBonus() : PlayerScript("WeekendBonus") {}
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void OnGiveXP(Player* player, uint32& amount, Unit* /*victim*/) override
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{
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time_t t = time(NULL);
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if (localtime(&t)->tm_wday == 5 /*Friday*/ || localtime(&t)->tm_wday == 6 /*Saturday*/ || localtime(&t)->tm_wday == 0 /*Sunday*/)
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amount *= sConfigMgr->GetIntDefault("Multiplier.Experience", 1);
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}
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void OnReputationChange(Player* player, uint32 /*factionId*/, int32& standing, bool /*incremental*/) override
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{
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time_t t = time(NULL);
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if (localtime(&t)->tm_wday == 5 /*Friday*/ || localtime(&t)->tm_wday == 6 /*Saturday*/ || localtime(&t)->tm_wday == 0 /*Sunday*/)
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standing *= sConfigMgr->GetIntDefault("Multiplier.Reputation", 1);
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}
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void OnLogin(Player* player) override
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{
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time_t t = time(NULL);
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if (localtime(&t)->tm_wday == 5 /*Friday*/ || localtime(&t)->tm_wday == 6 /*Saturday*/ || localtime(&t)->tm_wday == 0 /*Sunday*/)
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ChatHandler(player->GetSession()).SendSysMessage("The weekend bonus is active, increasing the experience and reputation received!");
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}
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};
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void AddWeekendBonusScripts()
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{
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new WeekendBonus();
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}
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