mirror of
https://github.com/freekode/mod-reward-played-time-improved.git
synced 2026-01-13 00:28:34 +00:00
173 lines
5.3 KiB
C++
173 lines
5.3 KiB
C++
/*
|
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
|
*/
|
|
|
|
#include "ScriptMgr.h"
|
|
#include "Player.h"
|
|
#include "Config.h"
|
|
#include "Chat.h"
|
|
|
|
bool modRptiEnabled;
|
|
bool modRptiAnnounce;
|
|
bool modRptiAddToBag;
|
|
uint32 modRptiRewardIntervalMinutes;
|
|
|
|
std::vector<uint32> modRptiItems;
|
|
std::unordered_map<ObjectGuid, uint32> modRptiTimers;
|
|
|
|
class mod_reward_time_played_conf : public WorldScript
|
|
{
|
|
public:
|
|
mod_reward_time_played_conf() : WorldScript("mod_reward_time_played_conf", {}) { }
|
|
|
|
// Load Configuration Settings
|
|
void OnBeforeConfigLoad(bool /*reload*/) override
|
|
{
|
|
modRptiEnabled = sConfigMgr->GetOption<bool>("RewardPlayedTime.Enable", true);
|
|
modRptiAnnounce = sConfigMgr->GetOption<bool>("RewardPlayedTime.Announce", true);
|
|
modRptiAddToBag = sConfigMgr->GetOption<bool>("RewardPlayedTime.AddToBag", true);
|
|
modRptiRewardIntervalMinutes = sConfigMgr->GetOption<uint32>("RewardPlayedTime.RewardInterval", 3600);
|
|
|
|
// Get reward list
|
|
std::string itemList = sConfigMgr->GetOption<std::string>("RewardPlayedTime.RewardItems", "");
|
|
std::stringstream ss(itemList);
|
|
std::string token;
|
|
modRptiItems.clear();
|
|
while (std::getline(ss, token, ','))
|
|
{
|
|
modRptiItems.push_back(std::stoul(token));
|
|
}
|
|
LOG_INFO("module", "[RewardPlayedTime]: Loaded " + std::to_string(modRptiItems.size()) + " rewards.");
|
|
}
|
|
};
|
|
|
|
class RewardPlayedTime : public PlayerScript
|
|
{
|
|
public:
|
|
RewardPlayedTime() : PlayerScript("RewardPlayedTime") { }
|
|
|
|
std::string mail_subject = "RewardPlayedTime";
|
|
std::string mail_body = "Congratulations! For your hard work you got a reward, keep it up!";
|
|
|
|
void OnPlayerLogin(Player* player) override
|
|
{
|
|
if (!modRptiEnabled)
|
|
{
|
|
return;
|
|
}
|
|
if (modRptiAnnounce)
|
|
{
|
|
ChatHandler(player->GetSession()).PSendSysMessage("This server is running the |cff4CFF00Reward Time Played Improved|r module.");
|
|
}
|
|
|
|
modRptiTimers[player->GetGUID()] = 0;
|
|
}
|
|
|
|
void OnPlayerBeforeUpdate(Player* player, uint32 p_time) override
|
|
{
|
|
if (!modRptiEnabled)
|
|
{
|
|
return;
|
|
}
|
|
|
|
uint32 intervalMs = modRptiRewardIntervalMinutes * SECOND * IN_MILLISECONDS;
|
|
|
|
auto player_timer = modRptiTimers.find(player->GetGUID());
|
|
if (player_timer == modRptiTimers.end())
|
|
{
|
|
return; // player not tracked
|
|
}
|
|
if (player->isAFK())
|
|
{
|
|
return;
|
|
}
|
|
|
|
player_timer->second += p_time;
|
|
|
|
if (player_timer->second < intervalMs)
|
|
{
|
|
return;
|
|
}
|
|
if (modRptiItems.empty())
|
|
{
|
|
LOG_WARN("module", "[RewardPlayedTime]: RewardItems list is empty. Check your config!");
|
|
return; // no items configured
|
|
}
|
|
|
|
uint32 rewardItemId = RollReward();
|
|
SendRewardToPlayer(player, rewardItemId, 1);
|
|
|
|
player_timer->second = 0; // reset timer
|
|
}
|
|
|
|
void OnPlayerLogout(Player* player) override
|
|
{
|
|
if (!modRptiEnabled) {
|
|
return;
|
|
}
|
|
|
|
modRptiTimers.erase(player->GetGUID());
|
|
}
|
|
|
|
uint32 RollReward()
|
|
{
|
|
int32 roll = urand(0, modRptiItems.size() - 1);
|
|
return modRptiItems[roll];
|
|
}
|
|
|
|
void SendRewardToPlayer(Player* receiver, uint32 itemId, uint32 count)
|
|
{
|
|
if (!ValidateItemId(itemId, count))
|
|
{
|
|
return;
|
|
}
|
|
|
|
ChatHandler(receiver->GetSession()).PSendSysMessage("[|cff4CFF00Reward Time Played Improved|r] Congratulations! For your hard work you got a reward!");
|
|
|
|
if (modRptiAddToBag) {
|
|
if (receiver->IsInWorld() && receiver->AddItem(itemId, 1))
|
|
{
|
|
return;
|
|
}
|
|
ChatHandler(receiver->GetSession()).PSendSysMessage("[|cff4CFF00Reward Time Played Improved|r] Oh no! But don't worry, your item is send to your mailbox.");
|
|
} else {
|
|
ChatHandler(receiver->GetSession()).PSendSysMessage("[|cff4CFF00Reward Time Played Improved|r] Your prize is sent to your mailbox.");
|
|
}
|
|
|
|
MailDraft draft(mail_subject, mail_body);
|
|
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
|
|
|
|
if (Item* item = Item::CreateItem(itemId, count))
|
|
{
|
|
item->SaveToDB(trans);
|
|
draft.AddItem(item);
|
|
}
|
|
draft.SendMailTo(trans, MailReceiver(receiver), MailSender(receiver));
|
|
|
|
CharacterDatabase.CommitTransaction(trans);
|
|
}
|
|
|
|
bool ValidateItemId(uint32 itemId, uint32 count)
|
|
{
|
|
ItemTemplate const* item_template = sObjectMgr->GetItemTemplate(itemId);
|
|
if (!item_template)
|
|
{
|
|
LOG_ERROR("module", "[RewardPlayedTime]: The itemId is invalid: {}", itemId);
|
|
return false;
|
|
}
|
|
if (count < 1 || (item_template->MaxCount > 0 && count > uint32(item_template->MaxCount)))
|
|
{
|
|
LOG_ERROR("module", "[RewardPlayedTime]: The item count is invalid: {} : {}", itemId, count);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void AddRewardPlayedTimeScripts()
|
|
{
|
|
new mod_reward_time_played_conf();
|
|
new RewardPlayedTime();
|
|
}
|