diff --git a/src/reward_system.cpp b/src/reward_system.cpp index 5934a03..fd10848 100644 --- a/src/reward_system.cpp +++ b/src/reward_system.cpp @@ -47,7 +47,7 @@ public: if (!result) { - ChatHandler(player->GetSession()).PSendSysMessage("[Reward System] Better luck next time! Your roll was %u.", roll); + ChatHandler(player->GetSession()).PSendSysMessage("[Reward System] Better luck next time! Your roll was {}.", roll); RewardTimer = initialTimer; return; } @@ -64,7 +64,7 @@ public: SendRewardToPlayer(player, pItem, quantity); } while (result->NextRow()); - ChatHandler(player->GetSession()).PSendSysMessage("[Reward System] Congratulations you have won with a roll of %u.", roll); + ChatHandler(player->GetSession()).PSendSysMessage("[Reward System] Congratulations you have won with a roll of {}.", roll); RewardTimer = initialTimer; }