This commit is contained in:
Evgeny
2025-08-30 22:21:55 +02:00
parent fae2f5c96e
commit a374d9a3ef
29 changed files with 595 additions and 905 deletions

154
src/RewardPlayedTime.cpp Normal file
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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/
#include "ScriptMgr.h"
#include "Player.h"
#include "Config.h"
#include "Chat.h"
class RewardPlayedTime : public PlayerScript
{
public:
RewardPlayedTime() : PlayerScript("RewardPlayedTime") { }
// std::vector<std::pair<uint32, uint32>> RewardItems;
std::unordered_map<ObjectGuid, uint32> timers;
std::string mail_subject = "RewardPlayedTime";
std::string mail_body = "Congratulations! For your hard work you got a reward, keep it up!";
void OnPlayerLogin(Player* player) override
{
if (!sConfigMgr->GetOption<bool>("RewardPlayedTime.Enable", true))
{
return;
}
if (sConfigMgr->GetOption<bool>("RewardPlayedTime.Announce", true) )
{
ChatHandler(player->GetSession()).PSendSysMessage("This server is running the |cff4CFF00Reward Time Played Improved |rmodule.");
}
timers[player->GetGUID()] = 0;
}
void OnPlayerBeforeUpdate(Player* player, uint32 p_time) override
{
if (!sConfigMgr->GetOption<bool>("RewardPlayedTime.Enable", true))
{
return;
}
uint32 rewardIntervalMinutes = sConfigMgr->GetOption<uint32>("RewardPlayedTime.RewardInterval", 3600);
uint32 intervalMs = rewardIntervalMinutes * SECOND * IN_MILLISECONDS;
ObjectGuid guid = player->GetGUID();
auto player_timer = timers.find(guid);
if (player_timer == timers.end())
{
return; // player not tracked
}
if (player->isAFK())
{
return;
}
player_timer->second += p_time;
if (player_timer->second < intervalMs)
{
return;
}
player_timer->second = 0; // reset timer
ChatHandler(player->GetSession()).PSendSysMessage("ping");
// Get reward list
std::string itemList = sConfigMgr->GetOption<std::string>("RewardPlayedTime.RewardItems", "");
std::vector<uint32> items;
std::stringstream ss(itemList);
std::string token;
while (std::getline(ss, token, ','))
{
items.push_back(std::stoul(token));
}
if (items.empty())
{
LOG_WARN("module", "[RewardPlayedTime]: RewardItems list could not be parsed. Check your config!");
return; // no items configured
}
int32 roll = urand(0, items.size() - 1);
uint32 rewardItemId = items[roll];
LOG_INFO("module", "[RewardPlayedTime]: rr {}, item: {}", roll, rewardItemId);
SendRewardToPlayer(player, rewardItemId, 1);
}
void SendRewardToPlayer(Player* receiver, uint32 itemId, uint32 count)
{
ItemTemplate const* item_template = sObjectMgr->GetItemTemplate(itemId);
if (!item_template)
{
LOG_ERROR("module", "[RewardPlayedTime]: The itemId is invalid: {}", itemId);
return;
}
if (count < 1 || (item_template->MaxCount > 0 && count > uint32(item_template->MaxCount)))
{
LOG_ERROR("module", "[RewardPlayedTime]: The item count is invalid: {} : {}", itemId, count);
return;
}
std::ostringstream item_quality_string;
item_quality_string << std::hex << ItemQualityColors[item_template->Quality];
ChatHandler(receiver->GetSession()).PSendSysMessage("Congratulations! For your hard work you got a reward!");
if (receiver->IsInWorld() && receiver->AddItem(itemId, 1))
{
// // Show item link in chat
// ChatHandler(receiver->GetSession()).PSendSysMessage("You got - |c{}|Hitem:{}:0:0:0:0:0:0:0:0:0|h[{}]|h|r",
// item_quality_string.str(),
// item_template->ItemId,
// item_template->Name1);
return;
}
ChatHandler(receiver->GetSession()).PSendSysMessage("Oh oh! Don't worry, your item is send to your mailbox.");
MailDraft draft(mail_subject, mail_body);
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
if (Item* item = Item::CreateItem(itemId, count))
{
item->SaveToDB(trans);
draft.AddItem(item);
}
draft.SendMailTo(trans, MailReceiver(receiver), MailSender(receiver));
CharacterDatabase.CommitTransaction(trans);
}
void OnPlayerLogout(Player* player) override
{
if (!sConfigMgr->GetOption<bool>("RewardPlayedTime.Enable", true)) {
return;
}
timers.erase(player->GetGUID());
}
};
// Add all scripts in one
void AddRewardPlayedTimeScripts()
{
new RewardPlayedTime();
}