mirror of
https://github.com/freekode/mod-reward-played-time-improved.git
synced 2026-01-13 00:28:34 +00:00
Update of the reward_system script
This commit is contained in:
@@ -6,3 +6,10 @@
|
||||
# Default: 1 - (Enabled)
|
||||
# 0 - (Disabled)
|
||||
RewardSystemEnable = 1
|
||||
|
||||
#
|
||||
# MaxRoll
|
||||
# Description: Can alter the max roll for players
|
||||
# Default: 1000 - (Enabled)
|
||||
#
|
||||
MaxRoll = 1000
|
||||
@@ -7,29 +7,36 @@
|
||||
#include "Define.h"
|
||||
#include "GossipDef.h"
|
||||
|
||||
int32 roll;
|
||||
bool RewardSystem_Enable;
|
||||
uint32 Max_roll;
|
||||
|
||||
class reward_system : public PlayerScript
|
||||
{
|
||||
public:
|
||||
reward_system() : PlayerScript("rewardsystem") {}
|
||||
|
||||
uint32 rewardtimer = urand(2 * HOUR*IN_MILLISECONDS, 4 * HOUR*IN_MILLISECONDS);
|
||||
int32 roll = urand(1, 1000);
|
||||
|
||||
void OnBeforePlayerUpdate(Player* player, uint32 p_time)
|
||||
{
|
||||
|
||||
if (!sConfigMgr->GetBoolDefault("RewardSystemEnable", true))
|
||||
if (!RewardSystem_Enable)
|
||||
return;
|
||||
{
|
||||
if (rewardtimer <= p_time)
|
||||
{
|
||||
roll = urand(1, 1000); //Lets make a random number from 1 - 1000
|
||||
roll = urand(1, Max_roll); //Lets make a random number from 1 -
|
||||
QueryResult result = CharacterDatabase.PQuery("SELECT item, quantity FROM reward_system WHERE roll = '%u'", roll);
|
||||
rewardtimer = urand(2 * HOUR*IN_MILLISECONDS, 4 * HOUR*IN_MILLISECONDS);
|
||||
|
||||
if (!result || player->isAFK())
|
||||
{
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
do
|
||||
{
|
||||
//Lets now get the item
|
||||
Field* fields = result->Fetch();
|
||||
@@ -40,6 +47,8 @@ public:
|
||||
player->AddItem(pItem, quantity);
|
||||
|
||||
ChatHandler(player->GetSession()).PSendSysMessage("You have rolled %u which gave you item %u", roll, pItem);
|
||||
|
||||
} while (result->NextRow());
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -62,6 +71,9 @@ public:
|
||||
sConfigMgr->LoadMore(cfg_def_file.c_str());
|
||||
|
||||
sConfigMgr->LoadMore(cfg_file.c_str());
|
||||
|
||||
RewardSystem_Enable = sConfigMgr->GetBoolDefault("RewardSystemEnable", true);
|
||||
Max_roll = sConfigMgr->GetIntDefault("MaxRoll", 1000);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user