Merge pull request #1 from freekode/pools

New rewards, send item only by mail
This commit is contained in:
Evgeny
2025-09-06 20:38:17 +02:00
committed by GitHub
5 changed files with 90 additions and 63 deletions

View File

@@ -12,6 +12,8 @@ This module grants players a random reward item every some time of session playt
* Rewards are chosen from a configurable list * Rewards are chosen from a configurable list
* Items are added directly to the players bags. If bags are full, the item is sent via in-game mail * Items are added directly to the players bags. If bags are full, the item is sent via in-game mail
List of Items: https://docs.google.com/spreadsheets/d/1ELCKMdPya1XaBS-YImPtIuEjEPXj2yf1AuVOHhf-QHs/edit?usp=sharing
**Upcoming features** **Upcoming features**
* Add amount for reward item * Add amount for reward item

0
apps/ci/ci-codestyle.sh Normal file → Executable file
View File

View File

@@ -7,6 +7,9 @@
RewardPlayedTime.Enable = 1 RewardPlayedTime.Enable = 1
RewardPlayedTime.Announce = 1 RewardPlayedTime.Announce = 1
# Add item to the player bag (1) or to the mailbox (0)
RewardPlayedTime.AddToBag = 1
# Reward intervals in seconds # Reward intervals in seconds
RewardPlayedTime.RewardInterval = 3600 RewardPlayedTime.RewardInterval = 3600
RewardPlayedTime.RewardItems = 117, 159, 2589, 4306, 4338, 43015, 33447, 33448, 38260, 44817, 22250, 51809, 37705, 37702, 22445, 22573, 22574 RewardPlayedTime.RewardItems = 1401, 1412, 1416, 117, 159, 414, 436, 118, 1205, 4536, 4540, 4541, 4542, 4544, 3770, 3771, 4599, 4601, 4602, 4604, 4605, 4606, 4607, 4608, 8952, 8953, 2589, 2592, 4306, 4338, 14047, 2835, 2836, 2838, 2770, 2771, 2772, 3355, 3356, 3357, 3358, 2447, 765, 2449, 1210, 2450, 13463, 13464, 13465, 22445, 22573, 22574, 37702, 37705, 22572, 22575, 37701, 37704, 22785, 22786, 22787, 23424, 23425, 43015, 33447, 33448, 38260, 44817, 22250, 36932, 35624, 36918, 51809, 47257, 44326, 47213

View File

@@ -2,12 +2,8 @@
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3 * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/ */
// From SC
void AddRewardPlayedTimeScripts(); void AddRewardPlayedTimeScripts();
// Add all
// cf. the naming convention https://github.com/azerothcore/azerothcore-wotlk/blob/master/doc/changelog/master.md#how-to-upgrade-4
// additionally replace all '-' in the module folder name with '_' here
void Addmod_reward_played_time_improvedScripts() void Addmod_reward_played_time_improvedScripts()
{ {
AddRewardPlayedTimeScripts(); AddRewardPlayedTimeScripts();

View File

@@ -7,116 +7,133 @@
#include "Config.h" #include "Config.h"
#include "Chat.h" #include "Chat.h"
bool modRptiEnabled;
bool modRptiAnnounce;
bool modRptiAddToBag;
uint32 modRptiRewardIntervalMinutes;
std::vector<uint32> modRptiItems;
std::unordered_map<ObjectGuid, uint32> modRptiTimers;
class mod_reward_time_played_conf : public WorldScript
{
public:
mod_reward_time_played_conf() : WorldScript("mod_reward_time_played_conf", {}) { }
// Load Configuration Settings
void OnBeforeConfigLoad(bool /*reload*/) override
{
modRptiEnabled = sConfigMgr->GetOption<bool>("RewardPlayedTime.Enable", true);
modRptiAnnounce = sConfigMgr->GetOption<bool>("RewardPlayedTime.Announce", true);
modRptiAddToBag = sConfigMgr->GetOption<bool>("RewardPlayedTime.AddToBag", true);
modRptiRewardIntervalMinutes = sConfigMgr->GetOption<uint32>("RewardPlayedTime.RewardInterval", 3600);
// Get reward list
std::string itemList = sConfigMgr->GetOption<std::string>("RewardPlayedTime.RewardItems", "");
std::stringstream ss(itemList);
std::string token;
modRptiItems.clear();
while (std::getline(ss, token, ','))
{
modRptiItems.push_back(std::stoul(token));
}
LOG_INFO("module", "[RewardPlayedTime]: Loaded " + std::to_string(modRptiItems.size()) + " rewards.");
}
};
class RewardPlayedTime : public PlayerScript class RewardPlayedTime : public PlayerScript
{ {
public: public:
RewardPlayedTime() : PlayerScript("RewardPlayedTime") { } RewardPlayedTime() : PlayerScript("RewardPlayedTime") { }
// std::vector<std::pair<uint32, uint32>> RewardItems;
std::unordered_map<ObjectGuid, uint32> timers;
std::string mail_subject = "RewardPlayedTime"; std::string mail_subject = "RewardPlayedTime";
std::string mail_body = "Congratulations! For your hard work you got a reward, keep it up!"; std::string mail_body = "Congratulations! For your hard work you got a reward, keep it up!";
void OnPlayerLogin(Player* player) override void OnPlayerLogin(Player* player) override
{ {
if (!sConfigMgr->GetOption<bool>("RewardPlayedTime.Enable", true)) if (!modRptiEnabled)
{ {
return; return;
} }
if (modRptiAnnounce)
if (sConfigMgr->GetOption<bool>("RewardPlayedTime.Announce", true) )
{ {
ChatHandler(player->GetSession()).PSendSysMessage("This server is running the |cff4CFF00Reward Time Played Improved |rmodule."); ChatHandler(player->GetSession()).PSendSysMessage("This server is running the |cff4CFF00Reward Time Played Improved |rmodule.");
} }
timers[player->GetGUID()] = 0; modRptiTimers[player->GetGUID()] = 0;
} }
void OnPlayerBeforeUpdate(Player* player, uint32 p_time) override void OnPlayerBeforeUpdate(Player* player, uint32 p_time) override
{ {
if (!sConfigMgr->GetOption<bool>("RewardPlayedTime.Enable", true)) if (!modRptiEnabled)
{ {
return; return;
} }
uint32 rewardIntervalMinutes = sConfigMgr->GetOption<uint32>("RewardPlayedTime.RewardInterval", 3600); uint32 intervalMs = modRptiRewardIntervalMinutes * SECOND * IN_MILLISECONDS;
uint32 intervalMs = rewardIntervalMinutes * SECOND * IN_MILLISECONDS;
ObjectGuid guid = player->GetGUID(); auto player_timer = modRptiTimers.find(player->GetGUID());
if (player_timer == modRptiTimers.end())
auto player_timer = timers.find(guid);
if (player_timer == timers.end())
{ {
return; // player not tracked return; // player not tracked
} }
if (player->isAFK()) if (player->isAFK())
{ {
return; return;
} }
player_timer->second += p_time; player_timer->second += p_time;
if (player_timer->second < intervalMs) if (player_timer->second < intervalMs)
{ {
return; return;
} }
if (modRptiItems.empty())
player_timer->second = 0; // reset timer
// Get reward list
std::string itemList = sConfigMgr->GetOption<std::string>("RewardPlayedTime.RewardItems", "");
std::vector<uint32> items;
std::stringstream ss(itemList);
std::string token;
while (std::getline(ss, token, ','))
{ {
items.push_back(std::stoul(token)); LOG_WARN("module", "[RewardPlayedTime]: RewardItems list is empty. Check your config!");
}
if (items.empty())
{
LOG_WARN("module", "[RewardPlayedTime]: RewardItems list could not be parsed. Check your config!");
return; // no items configured return; // no items configured
} }
int32 roll = urand(0, items.size() - 1); uint32 rewardItemId = RollReward();
uint32 rewardItemId = items[roll];
SendRewardToPlayer(player, rewardItemId, 1); SendRewardToPlayer(player, rewardItemId, 1);
player_timer->second = 0; // reset timer
}
void OnPlayerLogout(Player* player) override
{
if (!modRptiEnabled) {
return;
}
modRptiTimers.erase(player->GetGUID());
}
uint32 RollReward()
{
int32 roll = urand(0, modRptiItems.size() - 1);
return modRptiItems[roll];
} }
void SendRewardToPlayer(Player* receiver, uint32 itemId, uint32 count) void SendRewardToPlayer(Player* receiver, uint32 itemId, uint32 count)
{ {
ItemTemplate const* item_template = sObjectMgr->GetItemTemplate(itemId); if (!ValidateItemId(itemId, count))
if (!item_template)
{ {
LOG_ERROR("module", "[RewardPlayedTime]: The itemId is invalid: {}", itemId);
return; return;
} }
if (count < 1 || (item_template->MaxCount > 0 && count > uint32(item_template->MaxCount)))
{
LOG_ERROR("module", "[RewardPlayedTime]: The item count is invalid: {} : {}", itemId, count);
return;
}
std::ostringstream item_quality_string;
item_quality_string << std::hex << ItemQualityColors[item_template->Quality];
ChatHandler(receiver->GetSession()).PSendSysMessage("Congratulations! For your hard work you got a reward!"); ChatHandler(receiver->GetSession()).PSendSysMessage("Congratulations! For your hard work you got a reward!");
if (receiver->IsInWorld() && receiver->AddItem(itemId, 1)) if (modRptiAddToBag) {
{ if (receiver->IsInWorld() && receiver->AddItem(itemId, 1))
// // Show item link in chat {
// ChatHandler(receiver->GetSession()).PSendSysMessage("You got - |c{}|Hitem:{}:0:0:0:0:0:0:0:0:0|h[{}]|h|r", return;
// item_quality_string.str(), }
// item_template->ItemId, ChatHandler(receiver->GetSession()).PSendSysMessage("Oh no! But don't worry, your item is send to your mailbox.");
// item_template->Name1); } else {
return; ChatHandler(receiver->GetSession()).PSendSysMessage("Your item is send to your mailbox.");
} }
ChatHandler(receiver->GetSession()).PSendSysMessage("Oh no! But don't worry, your item is send to your mailbox.");
MailDraft draft(mail_subject, mail_body); MailDraft draft(mail_subject, mail_body);
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
@@ -130,17 +147,26 @@ public:
CharacterDatabase.CommitTransaction(trans); CharacterDatabase.CommitTransaction(trans);
} }
void OnPlayerLogout(Player* player) override bool ValidateItemId(uint32 itemId, uint32 count)
{ {
if (!sConfigMgr->GetOption<bool>("RewardPlayedTime.Enable", true)) { ItemTemplate const* item_template = sObjectMgr->GetItemTemplate(itemId);
return; if (!item_template)
{
LOG_ERROR("module", "[RewardPlayedTime]: The itemId is invalid: {}", itemId);
return false;
}
if (count < 1 || (item_template->MaxCount > 0 && count > uint32(item_template->MaxCount)))
{
LOG_ERROR("module", "[RewardPlayedTime]: The item count is invalid: {} : {}", itemId, count);
return false;
} }
timers.erase(player->GetGUID()); return true;
} }
}; };
void AddRewardPlayedTimeScripts() void AddRewardPlayedTimeScripts()
{ {
new mod_reward_time_played_conf();
new RewardPlayedTime(); new RewardPlayedTime();
} }