Files
mod-playerbots/src/strategy/actions/TrainerAction.h
2024-06-26 20:30:12 +08:00

53 lines
1.4 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_TRAINERACTION_H
#define _PLAYERBOT_TRAINERACTION_H
#include "Action.h"
#include "ChatHelper.h"
class Creature;
class PlayerbotAI;
struct TrainerSpell;
class TrainerAction : public Action
{
public:
TrainerAction(PlayerbotAI* botAI) : Action(botAI, "trainer") { }
bool Execute(Event event) override;
private:
typedef void(TrainerAction::*TrainerSpellAction)(uint32, TrainerSpell const*, std::ostringstream& msg);
void Iterate(Creature* creature, TrainerSpellAction action, SpellIds& spells);
void Learn(uint32 cost, TrainerSpell const* tSpell, std::ostringstream& msg);
void TellHeader(Creature* creature);
void TellFooter(uint32 totalCost);
};
class MaintenanceAction : public Action
{
public:
MaintenanceAction(PlayerbotAI* botAI) : Action(botAI, "maintenance") { }
bool Execute(Event event) override;
};
class RemoveGlyphAction : public Action
{
public:
RemoveGlyphAction(PlayerbotAI* botAI) : Action(botAI, "remove glyph") { }
bool Execute(Event event) override;
};
class AutoGearAction : public Action
{
public:
AutoGearAction(PlayerbotAI* botAI) : Action(botAI, "autogear") { }
bool Execute(Event event) override;
};
#endif