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https://github.com/mod-playerbots/mod-playerbots.git
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33 lines
920 B
C++
33 lines
920 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "CureTriggers.h"
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#include "Playerbots.h"
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#include "WorldBuffAction.h"
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bool NeedCureTrigger::IsActive()
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{
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Unit* target = GetTarget();
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return target && target->IsInWorld() && botAI->HasAuraToDispel(target, dispelType);
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}
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Value<Unit*>* PartyMemberNeedCureTrigger::GetTargetValue()
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{
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return context->GetValue<Unit*>("party member to dispel", dispelType);
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}
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bool PartyMemberNeedCureTrigger::IsActive()
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{
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Unit* target = GetTarget();
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return target && target->IsInWorld();
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}
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bool NeedWorldBuffTrigger::IsActive()
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{
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std::any_of(WorldBuffAction::NeedWorldBuffs(bot).begin(), WorldBuffAction::NeedWorldBuffs(bot).end(),
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[](const auto& wb) { return true; });
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}
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