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20 lines
479 B
C++
20 lines
479 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_PALADINAIOBJECTCONTEXT_H
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#define _PLAYERBOT_PALADINAIOBJECTCONTEXT_H
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#include "AiObjectContext.h"
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class PlayerbotAI;
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class PaladinAiObjectContext : public AiObjectContext
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{
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public:
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PaladinAiObjectContext(PlayerbotAI* botAI);
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};
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#endif
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