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mod-playerbots/src/strategy/values/SharedValueContext.h

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2.9 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_SHAREDVALUECONTEXT_H
#define _PLAYERBOT_SHAREDVALUECONTEXT_H
#include "NamedObjectContext.h"
#include "LootValues.h"
#include "PvpValues.h"
#include "QuestValues.h"
#include "Playerbots.h"
class PlayerbotAI;
class SharedValueContext : public NamedObjectContext<UntypedValue>
{
public:
SharedValueContext() : NamedObjectContext(true)
{
creators["bg masters"] = &SharedValueContext::bg_masters;
creators["drop map"] = &SharedValueContext::drop_map;
creators["item drop list"] = &SharedValueContext::item_drop_list;
creators["entry loot list"] = &SharedValueContext::entry_loot_list;
creators["entry quest relation"] = &SharedValueContext::entry_quest_relation;
creators["quest guidp map"] = &SharedValueContext::quest_guidp_map;
creators["quest givers"] = &SharedValueContext::quest_givers;
}
private:
static UntypedValue* bg_masters(PlayerbotAI* botAI) { return new BgMastersValue(botAI); }
static UntypedValue* drop_map(PlayerbotAI* botAI) { return new DropMapValue(botAI); }
static UntypedValue* item_drop_list(PlayerbotAI* botAI) { return new ItemDropListValue(botAI); }
static UntypedValue* entry_loot_list(PlayerbotAI* botAI) { return new EntryLootListValue(botAI); }
static UntypedValue* entry_quest_relation(PlayerbotAI* botAI) { return new EntryQuestRelationMapValue(botAI); }
static UntypedValue* quest_guidp_map(PlayerbotAI* botAI) { return new QuestGuidpMapValue(botAI); }
static UntypedValue* quest_givers(PlayerbotAI* botAI) { return new QuestGiversValue(botAI); }
//Global acess functions
public:
static SharedValueContext* instance()
{
static SharedValueContext instance;
return &instance;
}
template<class T>
Value<T>* getGlobalValue(std::string const name)
{
NamedObjectContextList<UntypedValue> valueContexts;
valueContexts.Add(this);
PlayerbotAI* botAI = new PlayerbotAI();
UntypedValue* value = valueContexts.GetContextObject(name, botAI);
delete botAI;
return dynamic_cast<Value<T>*>(value);
}
template<class T>
Value<T>* getGlobalValue(std::string const name, std::string const param)
{
return getGlobalValue<T>((std::string(name) + "::" + param));
}
template<class T>
Value<T>* getGlobalValue(std::string const name, uint32 param)
{
std::ostringstream out;
out << param;
return getGlobalValue<T>(name, out.str());
}
};
#define sSharedValueContext SharedValueContext::instance()
#endif