Files
mod-playerbots/src/strategy/actions/TalkToQuestGiverAction.h
2024-08-04 12:04:06 +02:00

39 lines
1.4 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_TALKTOQUESTGIVERACTION_H
#define _PLAYERBOT_TALKTOQUESTGIVERACTION_H
#include "QuestAction.h"
class Quest;
class PlayerbotAI;
class WorldObject;
class TalkToQuestGiverAction : public QuestAction
{
public:
TalkToQuestGiverAction(PlayerbotAI* botAI, std::string name = "talk to quest giver") : QuestAction(botAI, name) { }
protected:
bool ProcessQuest(Quest const* quest, Object* questGiver) override;
bool TurnInQuest(Quest const* quest, Object* questGiver, std::ostringstream& out);
private:
void RewardNoItem(Quest const* quest, Object* questGiver, std::ostringstream& out);
void RewardSingleItem(Quest const* quest, Object* questGiver, std::ostringstream& out);
std::set<uint32> BestRewards(Quest const* quest);
void RewardMultipleItem(Quest const* quest, Object* questGiver, std::ostringstream& out);
void AskToSelectReward(Quest const* quest, std::ostringstream& out, bool forEquip);
};
class TurnInQueryQuestAction : public TalkToQuestGiverAction
{
public:
TurnInQueryQuestAction(PlayerbotAI* botAI) : TalkToQuestGiverAction(botAI, "turn in query quest") {}
bool Execute(Event event) override;
};
#endif