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38 lines
909 B
C++
38 lines
909 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "TravelStrategy.h"
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#include "Playerbots.h"
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TravelStrategy::TravelStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
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std::vector<NextAction> TravelStrategy::getDefaultActions()
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{
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return {
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NextAction("travel", 1.0f)
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};
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}
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void TravelStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(
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new TriggerNode(
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"no travel target",
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{
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NextAction("choose travel target", 6.f)
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}
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)
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);
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triggers.push_back(
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new TriggerNode(
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"far from travel target",
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{
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NextAction("move to travel target", 1)
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}
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)
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);
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}
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