Files
mod-playerbots/src/Ai/Base/Strategy/TravelStrategy.cpp

38 lines
909 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "TravelStrategy.h"
#include "Playerbots.h"
TravelStrategy::TravelStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
std::vector<NextAction> TravelStrategy::getDefaultActions()
{
return {
NextAction("travel", 1.0f)
};
}
void TravelStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(
new TriggerNode(
"no travel target",
{
NextAction("choose travel target", 6.f)
}
)
);
triggers.push_back(
new TriggerNode(
"far from travel target",
{
NextAction("move to travel target", 1)
}
)
);
}