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mod-playerbots/src/Ai/Base/Strategy/ConserveManaStrategy.h

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_CONSERVEMANASTRATEGY_H
#define _PLAYERBOT_CONSERVEMANASTRATEGY_H
#include "Strategy.h"
class PlayerbotAI;
class HealerAutoSaveManaMultiplier : public Multiplier
{
public:
HealerAutoSaveManaMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "save mana") {}
float GetValue(Action* action) override;
};
class HealerAutoSaveManaStrategy : public Strategy
{
public:
HealerAutoSaveManaStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
void InitMultipliers(std::vector<Multiplier*>& multipliers) override;
std::string const getName() override { return "save mana"; }
};
#endif