Files
mod-playerbots/src/Ai/Base/Strategy/AttackEnemyPlayersStrategy.cpp

15 lines
518 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "AttackEnemyPlayersStrategy.h"
#include "Playerbots.h"
void AttackEnemyPlayersStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("enemy player near",
{ NextAction("attack enemy player", 55.0f) }));
}