Files
mod-playerbots/src/strategy/actions/DebugAction.h
2022-03-12 22:27:09 +01:00

27 lines
879 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_DEBUGACTION_H
#define _PLAYERBOT_DEBUGACTION_H
#include "Action.h"
#include "ObjectGuid.h"
#include "TravelMgr.h"
class PlayerbotAI;
class Unit;
class DebugAction : public Action
{
public:
DebugAction(PlayerbotAI* botAI) : Action(botAI, "Debug") { }
bool Execute(Event event) override;
void FakeSpell(uint32 spellId, Unit* truecaster, Unit* caster, ObjectGuid target = ObjectGuid::Empty, GuidVector otherTargets = {}, GuidVector missTargets = {}, WorldPosition source = WorldPosition(), WorldPosition dest = WorldPosition(), bool forceDest = false);
void addAura(uint32 spellId, Unit* target);
};
#endif