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mod-playerbots/src/strategy/druid/BearTankDruidStrategy.h
2022-03-12 22:27:09 +01:00

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_BEARTANKDRUIDSTRATEGY_H
#define _PLAYERBOT_BEARTANKDRUIDSTRATEGY_H
#include "FeralDruidStrategy.h"
class PlayerbotAI;
class BearTankDruidStrategy : public FeralDruidStrategy
{
public:
BearTankDruidStrategy(PlayerbotAI* botAI);
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "bear"; }
NextAction** getDefaultActions() override;
uint32 GetType() const override { return STRATEGY_TYPE_TANK | STRATEGY_TYPE_MELEE; }
};
#endif