Files
mod-playerbots/src/strategy/actions/ChangeStrategyAction.h
2022-03-12 22:27:09 +01:00

37 lines
950 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_CHANGESTRATEGYACTION_H
#define _PLAYERBOT_CHANGESTRATEGYACTION_H
#include "Action.h"
class PlayerbotAI;
class ChangeCombatStrategyAction : public Action
{
public:
ChangeCombatStrategyAction(PlayerbotAI* botAI, std::string const name = "co") : Action(botAI, name) { }
bool Execute(Event event) override;
};
class ChangeNonCombatStrategyAction : public Action
{
public:
ChangeNonCombatStrategyAction(PlayerbotAI* botAI) : Action(botAI, "nc") { }
bool Execute(Event event) override;
};
class ChangeDeadStrategyAction : public Action
{
public:
ChangeDeadStrategyAction(PlayerbotAI* botAI) : Action(botAI, "de") { }
bool Execute(Event event) override;
};
#endif