Files
mod-playerbots/src/strategy/actions/WorldBuffAction.cpp
2024-08-04 10:23:36 +08:00

56 lines
1.4 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "WorldBuffAction.h"
#include "Event.h"
#include "Playerbots.h"
bool WorldBuffAction::Execute(Event event)
{
std::string const text = event.getParam();
for (auto& wb : NeedWorldBuffs(bot))
{
bot->AddAura(wb, bot);
}
return false;
}
std::vector<uint32> WorldBuffAction::NeedWorldBuffs(Unit* unit)
{
std::vector<uint32> retVec;
if (sPlayerbotAIConfig->worldBuffs.empty())
return std::move(retVec);
FactionTemplateEntry const* humanFaction = sFactionTemplateStore.LookupEntry(1);
uint32 factionId =
(Unit::GetFactionReactionTo(unit->GetFactionTemplateEntry(), humanFaction) >= REP_NEUTRAL) ? 1 : 2;
for (auto& wb : sPlayerbotAIConfig->worldBuffs)
{
if (wb.factionId != 0 && wb.factionId != factionId)
continue;
if (wb.classId != 0 && wb.classId != unit->getClass())
continue;
if (wb.minLevel != 0 && wb.minLevel > unit->GetLevel())
continue;
if (wb.maxLevel != 0 && wb.maxLevel < unit->GetLevel())
continue;
if (unit->HasAura(wb.spellId))
continue;
retVec.push_back(wb.spellId);
}
return std::move(retVec);
}