Files
mod-playerbots/src/strategy/actions/TellReputationAction.cpp
2024-08-04 10:23:36 +08:00

78 lines
2.1 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "TellReputationAction.h"
#include "Event.h"
#include "Playerbots.h"
#include "ReputationMgr.h"
bool TellReputationAction::Execute(Event event)
{
Player* master = GetMaster();
if (!master)
return false;
ObjectGuid selection = master->GetTarget();
if (selection.IsEmpty())
return false;
Unit* unit = ObjectAccessor::GetUnit(*master, selection);
if (!unit)
return false;
FactionTemplateEntry const* factionTemplate = unit->GetFactionTemplateEntry();
uint32 faction = factionTemplate->faction;
FactionEntry const* entry = sFactionStore.LookupEntry(faction);
int32 reputation = bot->GetReputationMgr().GetReputation(faction);
std::ostringstream out;
out << entry->name[0] << ": ";
out << "|cff";
ReputationRank rank = bot->GetReputationMgr().GetRank(entry);
switch (rank)
{
case REP_HATED:
out << "cc2222hated";
break;
case REP_HOSTILE:
out << "ff0000hostile";
break;
case REP_UNFRIENDLY:
out << "ee6622unfriendly";
break;
case REP_NEUTRAL:
out << "ffff00neutral";
break;
case REP_FRIENDLY:
out << "00ff00friendly";
break;
case REP_HONORED:
out << "00ff88honored";
break;
case REP_REVERED:
out << "00ffccrevered";
break;
case REP_EXALTED:
out << "00ffffexalted";
break;
default:
out << "808080unknown";
break;
}
out << "|cffffffff";
int32 base = ReputationMgr::Reputation_Cap + 1;
for (int32 i = MAX_REPUTATION_RANK - 1; i >= rank; --i)
base -= ReputationMgr::PointsInRank[i];
out << " (" << (reputation - base) << "/" << ReputationMgr::PointsInRank[rank] << ")";
botAI->TellMaster(out);
return true;
}