Files
mod-playerbots/src/strategy/actions/LeaveGroupAction.h
2024-08-04 10:23:36 +08:00

50 lines
1.2 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_LEAVEGROUPACTION_H
#define _PLAYERBOT_LEAVEGROUPACTION_H
#include "Action.h"
class Player;
class PlayerbotAI;
class LeaveGroupAction : public Action
{
public:
LeaveGroupAction(PlayerbotAI* botAI, std::string const name = "leave") : Action(botAI, name) {}
bool Execute(Event event) override;
virtual bool Leave(Player* player);
};
class PartyCommandAction : public LeaveGroupAction
{
public:
PartyCommandAction(PlayerbotAI* botAI) : LeaveGroupAction(botAI, "party command") {}
bool Execute(Event event) override;
};
class UninviteAction : public LeaveGroupAction
{
public:
UninviteAction(PlayerbotAI* botAI) : LeaveGroupAction(botAI, "uninvite") {}
bool Execute(Event event) override;
};
class LeaveFarAwayAction : public LeaveGroupAction
{
public:
LeaveFarAwayAction(PlayerbotAI* botAI) : LeaveGroupAction(botAI, "leave far away") {}
bool Execute(Event event) override;
bool isUseful() override;
};
#endif