mirror of
https://github.com/mod-playerbots/mod-playerbots.git
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41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_PASSLEADERSHIPTOMASTERACTION_H
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#define _PLAYERBOT_PASSLEADERSHIPTOMASTERACTION_H
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#include "Action.h"
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class PlayerbotAI;
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class PassLeadershipToMasterAction : public Action
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{
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public:
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PassLeadershipToMasterAction(PlayerbotAI* botAI, std::string const name = "leader",
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std::string const message = "Passing leader to you!")
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: Action(botAI, name), message(message)
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{
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}
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bool Execute(Event event) override;
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bool isUseful() override;
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protected:
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std::string const message;
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};
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class GiveLeaderAction : public PassLeadershipToMasterAction
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{
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public:
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GiveLeaderAction(PlayerbotAI* botAI, std::string const message = "Lead the way!")
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: PassLeadershipToMasterAction(botAI, "give leader", message)
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{
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}
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bool isUseful() override;
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};
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#endif
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