Files
mod-playerbots/src/Ai/Base/Value/FishValues.h

48 lines
1.3 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_FISHVALUES_H
#define _PLAYERBOT_FISHVALUES_H
#include "Value.h"
#include "TravelMgr.h"
#include "NamedObjectContext.h"
class PlayerbotAI;
class CanFishValue : public BoolCalculatedValue
{
public:
CanFishValue(PlayerbotAI* botAI) : BoolCalculatedValue(botAI, "can fish") {};
bool Calculate() override;
};
class CanUseFishingBobberValue : public BoolCalculatedValue
{
public:
CanUseFishingBobberValue(PlayerbotAI* botAI) : BoolCalculatedValue(botAI, "can use fishing bobber") {};
bool Calculate() override;
};
class FishingSpotValue : public ManualSetValue<WorldPosition>
{
public:
FishingSpotValue(PlayerbotAI* botAI, WorldPosition const& pos = WorldPosition(), std::string const& name = "fishing spot")
: ManualSetValue<WorldPosition>(botAI, pos, name) {}
void Set(WorldPosition val) override
{
value = val;
_setTime = getMSTime();
}
uint32 lastUpdated() const {return _setTime;}
bool IsStale(uint32 maxDuration) const { return getMSTime() - _setTime > maxDuration; }
private:
uint32 _setTime = 0;
};
#endif