Files
mod-playerbots/src/Core/Ai/Generic/Actions/BuyAction.h
bashermens a1137dbddc [FIX] Folder restructure (#2018)
As requested

Poll
```
1. Yes
2. Yes
3. Maybe, but yes
```

---------

Co-authored-by: Celandriel <22352763+Celandriel@users.noreply.github.com>
2026-01-17 10:34:58 +01:00

34 lines
829 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_BUYACTION_H
#define _PLAYERBOT_BUYACTION_H
#include "InventoryAction.h"
class FindItemVisitor;
class ObjectGuid;
class Item;
class Player;
class PlayerbotAI;
struct ItemTemplate;
struct VendorItemData;
class BuyAction : public InventoryAction
{
public:
BuyAction(PlayerbotAI* botAI) : InventoryAction(botAI, "buy") {}
bool Execute(Event event) override;
private:
bool BuyItem(VendorItemData const* tItems, ObjectGuid vendorguid, ItemTemplate const* proto);
bool TradeItem(FindItemVisitor* visitor, int8 slot);
bool TradeItem(Item const* item, int8 slot);
};
#endif