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As requested Poll ``` 1. Yes 2. Yes 3. Maybe, but yes ``` --------- Co-authored-by: Celandriel <22352763+Celandriel@users.noreply.github.com>
34 lines
829 B
C++
34 lines
829 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_BUYACTION_H
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#define _PLAYERBOT_BUYACTION_H
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#include "InventoryAction.h"
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class FindItemVisitor;
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class ObjectGuid;
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class Item;
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class Player;
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class PlayerbotAI;
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struct ItemTemplate;
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struct VendorItemData;
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class BuyAction : public InventoryAction
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{
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public:
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BuyAction(PlayerbotAI* botAI) : InventoryAction(botAI, "buy") {}
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bool Execute(Event event) override;
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private:
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bool BuyItem(VendorItemData const* tItems, ObjectGuid vendorguid, ItemTemplate const* proto);
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bool TradeItem(FindItemVisitor* visitor, int8 slot);
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bool TradeItem(Item const* item, int8 slot);
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};
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#endif
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