Files
mod-playerbots/src/strategy/values/PartyMemberValue.h
2024-08-04 10:23:36 +08:00

51 lines
1.3 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_PARTYMEMBERVALUE_H
#define _PLAYERBOT_PARTYMEMBERVALUE_H
#include "Player.h"
#include "Value.h"
class PlayerbotAI;
class FindPlayerPredicate
{
public:
virtual ~FindPlayerPredicate() = default;
virtual bool Check(Unit* /*unit*/) = 0;
};
class SpellEntryPredicate
{
public:
virtual bool Check(SpellInfo const* /*spellInfo*/) = 0;
};
class PartyMemberValue : public UnitCalculatedValue
{
public:
PartyMemberValue(PlayerbotAI* botAI, std::string const name = "party member", int checkInterval = 1)
: UnitCalculatedValue(botAI, name, checkInterval)
{
}
bool IsTargetOfSpellCast(Player* target, SpellEntryPredicate& predicate);
protected:
Unit* FindPartyMember(FindPlayerPredicate& predicate, bool ignoreOutOfGroup = false);
Unit* FindPartyMember(std::vector<Player*>* party, FindPlayerPredicate& predicate);
virtual bool Check(Unit* player);
};
class PartyMemberMainTankValue : public PartyMemberValue
{
public:
PartyMemberMainTankValue(PlayerbotAI* botAI) : PartyMemberValue(botAI, "main tank member", 2 * 1000) {}
virtual Unit* Calculate();
};
#endif