Files
mod-playerbots/src/strategy/generic/ThreatStrategy.h
2024-08-04 10:23:36 +08:00

48 lines
1.2 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_THREATSTRATEGY_H
#define _PLAYERBOT_THREATSTRATEGY_H
#include "Strategy.h"
class PlayerbotAI;
class ThreatMultiplier : public Multiplier
{
public:
ThreatMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "threat") {}
float GetValue(Action* action) override;
};
class ThreatStrategy : public Strategy
{
public:
ThreatStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
void InitMultipliers(std::vector<Multiplier*>& multipliers) override;
std::string const getName() override { return "threat"; }
};
class FocusMultiplier : public Multiplier
{
public:
FocusMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "focus") {}
float GetValue(Action* action) override;
};
class FocusStrategy : public Strategy
{
public:
FocusStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
void InitMultipliers(std::vector<Multiplier*>& multipliers) override;
std::string const getName() override { return "focus"; }
};
#endif