Files
mod-playerbots/src/strategy/raids/eyeofeternity/RaidEoEStrategy.cpp
kadeshar a6d1697267 Oculus - fix flying/attacking drake (#827)
* - fixed bug with duplicated action name "fly drake"

* - fixed bug with duplicated action name "drake attack"

* - fixed eoe strategy after bugfixes
2024-12-29 21:44:35 +01:00

26 lines
1.2 KiB
C++

#include "RaidEoEStrategy.h"
#include "RaidEoEMultipliers.h"
#include "Strategy.h"
void RaidEoEStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("malygos",
NextAction::array(0, new NextAction("malygos position", ACTION_MOVE), nullptr)));
triggers.push_back(new TriggerNode("malygos",
NextAction::array(0, new NextAction("malygos target", ACTION_RAID + 1), nullptr)));
// triggers.push_back(new TriggerNode("power spark",
// NextAction::array(0, new NextAction("pull power spark", ACTION_RAID + 2), nullptr)));
// triggers.push_back(new TriggerNode("power spark",
// NextAction::array(0, new NextAction("kill power spark", ACTION_RAID + 3), nullptr)));
triggers.push_back(new TriggerNode("group flying",
NextAction::array(0, new NextAction("eoe fly drake", ACTION_NORMAL + 1), nullptr)));
triggers.push_back(new TriggerNode("drake combat",
NextAction::array(0, new NextAction("eoe drake attack", ACTION_NORMAL + 5), nullptr)));
}
void RaidEoEStrategy::InitMultipliers(std::vector<Multiplier*> &multipliers)
{
multipliers.push_back(new MalygosMultiplier(botAI));
}