Files
mod-playerbots/src/Ai/Raid/MoltenCore/Strategy/RaidMcStrategy.h

18 lines
478 B
C++

#ifndef _PLAYERBOT_RAIDMCSTRATEGY_H
#define _PLAYERBOT_RAIDMCSTRATEGY_H
#include "AiObjectContext.h"
#include "Multiplier.h"
#include "Strategy.h"
class RaidMcStrategy : public Strategy
{
public:
RaidMcStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
std::string const getName() override { return "moltencore"; }
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
void InitMultipliers(std::vector<Multiplier*> &multipliers) override;
};
#endif