Files
mod-playerbots/src/strategy/raids/aq20/RaidAq20Strategy.h
2024-09-01 20:09:35 +10:00

18 lines
501 B
C++

#ifndef _PLAYERBOT_RAIDAQ20STRATEGY_H
#define _PLAYERBOT_RAIDAQ20STRATEGY_H
#include "AiObjectContext.h"
#include "Multiplier.h"
#include "Strategy.h"
class RaidAq20Strategy : public Strategy
{
public:
RaidAq20Strategy(PlayerbotAI* ai) : Strategy(ai) {}
virtual std::string const getName() override { return "aq20"; }
virtual void InitTriggers(std::vector<TriggerNode*>& triggers) override;
// virtual void InitMultipliers(std::vector<Multiplier*> &multipliers) override;
};
#endif