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Warning: Dont change this PR as draft to make it testable DONT REVIEW UNTIL Codestyle C++ workflow dont pass
50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "DKActions.h"
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#include "Duration.h"
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#include "GenericSpellActions.h"
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#include "Playerbots.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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NextAction** CastDeathchillAction::getPrerequisites()
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{
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return NextAction::merge(NextAction::array(0, new NextAction("frost presence"), nullptr),
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CastSpellAction::getPrerequisites());
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}
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NextAction** CastUnholyMeleeSpellAction::getPrerequisites()
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{
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return NextAction::merge(NextAction::array(0, new NextAction("unholy presence"), nullptr),
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CastMeleeSpellAction::getPrerequisites());
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}
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NextAction** CastFrostMeleeSpellAction::getPrerequisites()
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{
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return NextAction::merge(NextAction::array(0, new NextAction("frost presence"), nullptr),
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CastMeleeSpellAction::getPrerequisites());
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}
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NextAction** CastBloodMeleeSpellAction::getPrerequisites()
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{
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return NextAction::merge(NextAction::array(0, new NextAction("blood presence"), nullptr),
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CastMeleeSpellAction::getPrerequisites());
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}
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bool CastRaiseDeadAction::Execute(Event event)
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{
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bool result = CastBuffSpellAction::Execute(event);
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if (!result)
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{
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return false;
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}
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uint32 spellId = AI_VALUE2(uint32, "spell id", spell);
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// SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(spellId);
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bot->AddSpellCooldown(spellId, 0, 3 * 60 * 1000);
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return true;
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}
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