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19 lines
560 B
C++
19 lines
560 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_RANDOMBOTUPDATEVALUE_H
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#define _PLAYERBOT_RANDOMBOTUPDATEVALUE_H
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#include "Value.h"
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class PlayerbotAI;
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class RandomBotUpdateValue : public ManualSetValue<bool>
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{
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public:
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RandomBotUpdateValue(PlayerbotAI* botAI, std::string const name = "random bot update") : ManualSetValue<bool>(botAI, false, name) { }
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};
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#endif
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