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12 lines
478 B
C++
12 lines
478 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "TellTargetStrategy.h"
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#include "Playerbots.h"
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void TellTargetStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(new TriggerNode("target changed", NextAction::array(0, new NextAction("tell target", 51.0f), nullptr)));
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}
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