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mod-playerbots/src/Ai/Class/Dk/Action/DKActions.cpp

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1.5 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "DKActions.h"
#include "Duration.h"
#include "GenericSpellActions.h"
#include "Playerbots.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
std::vector<NextAction> CastDeathchillAction::getPrerequisites()
{
return NextAction::merge({ NextAction("frost presence") },
CastSpellAction::getPrerequisites());
}
std::vector<NextAction> CastUnholyMeleeSpellAction::getPrerequisites()
{
return NextAction::merge({ NextAction("unholy presence") },
CastMeleeSpellAction::getPrerequisites());
}
std::vector<NextAction> CastFrostMeleeSpellAction::getPrerequisites()
{
return NextAction::merge({ NextAction("frost presence") },
CastMeleeSpellAction::getPrerequisites());
}
std::vector<NextAction> CastBloodMeleeSpellAction::getPrerequisites()
{
return NextAction::merge({ NextAction("blood presence") },
CastMeleeSpellAction::getPrerequisites());
}
bool CastRaiseDeadAction::Execute(Event event)
{
const bool result = CastBuffSpellAction::Execute(event);
if (!result)
return false;
const uint32_t spellId = AI_VALUE2(uint32_t, "spell id", spell);
bot->AddSpellCooldown(spellId, 0, 3 * 60 * 1000);
return true;
}