Files
mod-playerbots/src/strategy/generic/DpsAssistStrategy.h
2023-07-24 14:42:53 +08:00

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C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_DPSASSISTSTRATEGY_H
#define _PLAYERBOT_DPSASSISTSTRATEGY_H
#include "NonCombatStrategy.h"
class PlayerbotAI;
class DpsAssistStrategy : public NonCombatStrategy
{
public:
DpsAssistStrategy(PlayerbotAI* botAI) : NonCombatStrategy(botAI) { }
std::string const getName() override { return "dps assist"; }
// uint32 GetType() const override { return STRATEGY_TYPE_DPS; }
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
};
class DpsAoeStrategy : public NonCombatStrategy
{
public:
DpsAoeStrategy(PlayerbotAI* botAI) : NonCombatStrategy(botAI) { }
std::string const getName() override { return "dps aoe"; }
uint32 GetType() const override { return STRATEGY_TYPE_DPS; }
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
};
#endif