mirror of
https://github.com/mod-playerbots/mod-playerbots.git
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84 lines
2.2 KiB
C++
84 lines
2.2 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_STATSCOLLECTOR_H
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#define _PLAYERBOT_STATSCOLLECTOR_H
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#include "ItemTemplate.h"
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#include "SpellInfo.h"
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enum StatsType : uint8
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{
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// Basic stats
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STATS_TYPE_AGILITY = 0,
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STATS_TYPE_STRENGTH,
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STATS_TYPE_INTELLECT,
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STATS_TYPE_SPIRIT,
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STATS_TYPE_STAMINA,
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STATS_TYPE_HIT,
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STATS_TYPE_CRIT,
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STATS_TYPE_HASTE,
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// Stats for tank
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STATS_TYPE_ARMOR,
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STATS_TYPE_DEFENSE,
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STATS_TYPE_DODGE,
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STATS_TYPE_PARRY,
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STATS_TYPE_BLOCK_VALUE,
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STATS_TYPE_BLOCK_RATING,
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STATS_TYPE_RESILIENCE,
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STATS_TYPE_HEALTH_REGENERATION,
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// Stats for spell damage
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STATS_TYPE_SPELL_POWER,
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STATS_TYPE_SPELL_PENETRATION,
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// Stats for heal
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STATS_TYPE_HEAL_POWER,
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STATS_TYPE_MANA_REGENERATION,
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// Stats for physical damage and melee
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STATS_TYPE_ATTACK_POWER,
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STATS_TYPE_ARMOR_PENETRATION,
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STATS_TYPE_EXPERTISE,
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// Stats for weapon dps
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STATS_TYPE_MELEE_DPS,
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STATS_TYPE_RANGED_DPS,
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STATS_TYPE_MAX = 25
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};
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enum CollectorType : uint8
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{
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MELEE = 1,
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RANGED = 2,
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SPELL_DMG = 4,
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SPELL_HEAL = 8,
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SPELL = SPELL_DMG | SPELL_HEAL
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};
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class StatsCollector
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{
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public:
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StatsCollector(CollectorType type, int32 cls = -1);
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StatsCollector(StatsCollector& stats) = default;
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void Reset();
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void CollectItemStats(ItemTemplate const* proto);
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void CollectSpellStats(uint32 spellId, float multiplier = 1.0f, int32 spellCooldown = -1);
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void CollectEnchantStats(SpellItemEnchantmentEntry const* enchant);
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public:
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int32 stats[STATS_TYPE_MAX];
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private:
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bool CanBeTriggeredByType(SpellInfo const* spellInfo, uint32 procFlags);
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void CollectByItemStatType(uint32 itemStatType, int32 val);
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bool SpecialSpellFilter(uint32 spellId);
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bool SpecialEnchantFilter(uint32 enchantSpellId);
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void HandleApplyAura(const SpellEffectInfo& effectInfo, float multiplier, bool canNextTrigger, uint32 triggerCooldown);
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int32 AverageValue(const SpellEffectInfo& effectInfo);
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private:
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CollectorType type_;
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uint32 cls_;
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};
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#endif |