mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-15 09:50:27 +00:00
57 lines
1.8 KiB
C++
57 lines
1.8 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "TeleportAction.h"
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#include "Event.h"
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#include "LastMovementValue.h"
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#include "Playerbots.h"
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bool TeleportAction::Execute(Event event)
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{
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GuidVector gos = *context->GetValue<GuidVector>("nearest game objects");
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for (ObjectGuid const guid : gos)
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{
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GameObject* go = botAI->GetGameObject(guid);
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if (!go)
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continue;
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GameObjectTemplate const *goInfo = go->GetGOInfo();
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if (goInfo->type != GAMEOBJECT_TYPE_SPELLCASTER)
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continue;
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uint32 spellId = goInfo->spellcaster.spellId;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (spellInfo->HasEffect(SPELL_EFFECT_TELEPORT_UNITS))
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continue;
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std::ostringstream out;
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out << "Teleporting using " << goInfo->name;
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botAI->TellMasterNoFacing(out.str());
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botAI->ChangeStrategy("-follow,+stay", BOT_STATE_NON_COMBAT);
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Spell* spell = new Spell(bot, spellInfo, TRIGGERED_NONE);
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SpellCastTargets targets;
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targets.SetUnitTarget(bot);
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spell->prepare(&targets, nullptr);
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spell->cast(true);
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return true;
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}
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LastMovement& movement = context->GetValue<LastMovement&>("last area trigger")->Get();
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if (movement.lastAreaTrigger)
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{
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WorldPacket p(CMSG_AREATRIGGER);
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p << movement.lastAreaTrigger;
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p.rpos(0);
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bot->GetSession()->HandleAreaTriggerOpcode(p);
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movement.lastAreaTrigger = 0;
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return true;
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}
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botAI->TellError("Cannot find any portal to teleport");
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return false;
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}
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