mirror of
https://github.com/mod-playerbots/mod-playerbots.git
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36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_QUERYITEMUSAGEACTION_H
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#define _PLAYERBOT_QUERYITEMUSAGEACTION_H
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#include "InventoryAction.h"
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class Quest;
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class PlayerbotAI;
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struct ItemTemplate;
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struct QuestStatusData;
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class QueryItemUsageAction : public InventoryAction
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{
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public:
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QueryItemUsageAction(PlayerbotAI* botAI, std::string const name = "query item usage") : InventoryAction(botAI, name) { }
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bool Execute(Event event) override;
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protected:
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uint32 GetCount(ItemTemplate const* item);
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std::string const QueryItem(ItemTemplate const* item, uint32 count, uint32 total);
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std::string const QueryItemUsage(ItemTemplate const* item);
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std::string const QueryItemPrice(ItemTemplate const* item);
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std::string const QueryQuestItem(uint32 itemId, Quest const* questTemplate, QuestStatusData const* questStatus);
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std::string const QueryQuestItem(uint32 itemId);
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private:
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std::ostringstream out;
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};
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#endif
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