Files
mod-playerbots/src/strategy/triggers/HealthTriggers.cpp
2024-08-04 10:23:36 +08:00

30 lines
1019 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "HealthTriggers.h"
#include "Playerbots.h"
bool HealthInRangeTrigger::IsActive()
{
return ValueInRangeTrigger::IsActive() && !AI_VALUE2(bool, "dead", GetTargetName());
}
float HealthInRangeTrigger::GetValue() { return AI_VALUE2(uint8, "health", GetTargetName()); }
bool PartyMemberDeadTrigger::IsActive() { return GetTarget(); }
bool CombatPartyMemberDeadTrigger::IsActive() { return GetTarget(); }
bool DeadTrigger::IsActive() { return AI_VALUE2(bool, "dead", GetTargetName()); }
bool AoeHealTrigger::IsActive() { return AI_VALUE2(uint8, "aoe heal", type) >= count; }
bool AoeInGroupTrigger::IsActive()
{
Group* group = bot->GetGroup();
return group && group->GetMembersCount() >= 5 &&
AI_VALUE2(uint8, "aoe heal", type) >= (group->GetMembersCount() * ratio);
}