Files
mod-playerbots/src/strategy/values/InvalidTargetValue.cpp
2022-03-12 22:27:09 +01:00

23 lines
675 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "InvalidTargetValue.h"
#include "AttackersValue.h"
#include "Playerbots.h"
bool InvalidTargetValue::Calculate()
{
Unit* target = AI_VALUE(Unit*, qualifier);
Unit* enemy = AI_VALUE(Unit*, "enemy player target");
if (target && enemy && target == enemy && target->IsAlive())
return false;
if (target && qualifier == "current target")
{
return !AttackersValue::IsValidTarget(target, bot);
}
return !target;
}