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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-02-06 12:17:47 +00:00
25 lines
854 B
C++
25 lines
854 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "UseFoodStrategy.h"
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#include "PlayerbotAIConfig.h"
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#include "Playerbots.h"
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void UseFoodStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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Strategy::InitTriggers(triggers);
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if (botAI->HasCheat(BotCheatMask::food))
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{
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triggers.push_back(new TriggerNode("medium health", { NextAction("food", 3.0f) }));
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triggers.push_back(new TriggerNode("high mana", { NextAction("drink", 3.0f) }));
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}
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else
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{
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triggers.push_back(new TriggerNode("low health", { NextAction("food", 3.0f) }));
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triggers.push_back(new TriggerNode("low mana", { NextAction("drink", 3.0f) }));
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}
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}
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