Files
mod-playerbots/src/Ai/Base/Strategy/UseFoodStrategy.cpp

25 lines
854 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "UseFoodStrategy.h"
#include "PlayerbotAIConfig.h"
#include "Playerbots.h"
void UseFoodStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
Strategy::InitTriggers(triggers);
if (botAI->HasCheat(BotCheatMask::food))
{
triggers.push_back(new TriggerNode("medium health", { NextAction("food", 3.0f) }));
triggers.push_back(new TriggerNode("high mana", { NextAction("drink", 3.0f) }));
}
else
{
triggers.push_back(new TriggerNode("low health", { NextAction("food", 3.0f) }));
triggers.push_back(new TriggerNode("low mana", { NextAction("drink", 3.0f) }));
}
}