Files
mod-playerbots/src/strategy/actions/RandomBotUpdateAction.cpp
Keleborn 52c3e96641 Rename groupmaster to groupleader and related variables. (#1875)
Fix the naming conventions. 
Master should be reserved to identify a bots Master. 
groupleaders are not necessarily group masters and it should be clear
what the bot is looking for. (In most solo cases leader=master)
2025-12-03 13:25:01 +01:00

30 lines
888 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "RandomBotUpdateAction.h"
#include "Event.h"
#include "Playerbots.h"
bool RandomBotUpdateAction::Execute(Event event)
{
if (!sRandomPlayerbotMgr->IsRandomBot(bot))
return false;
if (bot->GetGroup() && botAI->GetGroupLeader())
{
PlayerbotAI* groupLeaderBotAI = GET_PLAYERBOT_AI(botAI->GetGroupLeader());
if (!groupLeaderBotAI || groupLeaderBotAI->IsRealPlayer())
return true;
}
if (botAI->HasPlayerNearby(sPlayerbotAIConfig->grindDistance))
return true;
return sRandomPlayerbotMgr->ProcessBot(bot);
}
bool RandomBotUpdateAction::isUseful() { return AI_VALUE(bool, "random bot update"); }