mirror of
https://github.com/mod-playerbots/mod-playerbots.git
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40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "PartyMemberWithoutAuraValue.h"
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#include "Playerbots.h"
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extern std::vector<std::string> split(std::string const s, char delim);
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class PlayerWithoutAuraPredicate : public FindPlayerPredicate, public PlayerbotAIAware
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{
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public:
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PlayerWithoutAuraPredicate(PlayerbotAI* botAI, std::string const aura) : PlayerbotAIAware(botAI), FindPlayerPredicate(), auras(split(aura, ',')) { }
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public:
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bool Check(Unit* unit) override
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{
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if (!unit->IsAlive())
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return false;
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for (std::vector<std::string>::iterator i = auras.begin(); i != auras.end(); ++i)
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{
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if (botAI->HasAura(*i, unit))
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return false;
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}
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return true;
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}
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private:
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std::vector<std::string> auras;
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};
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Unit* PartyMemberWithoutAuraValue::Calculate()
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{
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PlayerWithoutAuraPredicate predicate(botAI, qualifier);
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return FindPartyMember(predicate);
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}
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