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https://github.com/mod-playerbots/mod-playerbots.git
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27 lines
758 B
C++
27 lines
758 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_ITEMFORSPELLVALUE_H
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#define _PLAYERBOT_ITEMFORSPELLVALUE_H
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#include "NamedObjectContext.h"
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#include "Value.h"
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class Item;
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class PlayerbotAI;
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class SpellInfo;
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class ItemForSpellValue : public CalculatedValue<Item*>, public Qualified
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{
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public:
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ItemForSpellValue(PlayerbotAI* botAI, std::string const name = "item for spell") : CalculatedValue<Item*>(botAI, name) { }
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Item* Calculate() override;
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private:
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Item* GetItemFitsToSpellRequirements(uint8 slot, SpellInfo const *spellInfo);
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};
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#endif
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