Files
mod-playerbots/src/strategy/values/NearestAdsValue.h
2022-03-12 22:27:09 +01:00

23 lines
672 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_NEARESTADSVALUE_H
#define _PLAYERBOT_NEARESTADSVALUE_H
#include "PossibleTargetsValue.h"
#include "PlayerbotAIConfig.h"
class PlayerbotAI;
class NearestAddsValue : public PossibleTargetsValue
{
public:
NearestAddsValue(PlayerbotAI* botAI, float range = sPlayerbotAIConfig->tooCloseDistance) : PossibleTargetsValue(botAI, "nearest adds", range, true) { }
protected:
bool AcceptUnit(Unit* unit) override;
};
#endif