Files
mod-playerbots/src/strategy/mage/FrostMageStrategy.cpp
2023-10-22 12:50:17 +08:00

32 lines
1.0 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "FrostMageStrategy.h"
#include "Playerbots.h"
FrostMageStrategy::FrostMageStrategy(PlayerbotAI* botAI) : GenericMageStrategy(botAI)
{
}
NextAction** FrostMageStrategy::getDefaultActions()
{
return NextAction::array(0,
new NextAction("frostbolt", ACTION_DEFAULT + 0.1f),
new NextAction("shoot", ACTION_DEFAULT),
nullptr);
}
void FrostMageStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
GenericMageStrategy::InitTriggers(triggers);
triggers.push_back(new TriggerNode("icy veins", NextAction::array(0, new NextAction("icy veins", 50.0f), nullptr)));
}
void FrostMageAoeStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("light aoe", NextAction::array(0, new NextAction("blizzard", 40.0f), nullptr)));
}