Files
mod-playerbots/src/Db/PlayerbotDungeonRepository.h

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C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_PLAYERBOTDUNGEONREPOSITORY_H
#define _PLAYERBOT_PLAYERBOTDUNGEONREPOSITORY_H
#include <map>
#include <vector>
#include "Common.h"
#include "DBCEnums.h"
struct DungeonSuggestion
{
std::string name;
Difficulty difficulty;
uint8 min_level;
uint8 max_level;
std::string abbrevation;
std::string strategy;
};
class PlayerbotDungeonRepository
{
public:
PlayerbotDungeonRepository(){};
~PlayerbotDungeonRepository(){};
static PlayerbotDungeonRepository* instance()
{
static PlayerbotDungeonRepository instance;
return &instance;
}
void LoadDungeonSuggestions();
std::vector<DungeonSuggestion> const GetDungeonSuggestions();
private:
std::vector<DungeonSuggestion> m_dungeonSuggestions;
};
#define sPlayerbotDungeonRepository PlayerbotDungeonRepository::instance()
#endif