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mod-playerbots/src/Ai/Base/Value/LeastHpTargetValue.cpp

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C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "LeastHpTargetValue.h"
#include "AttackersValue.h"
#include "Playerbots.h"
class FindLeastHpTargetStrategy : public FindNonCcTargetStrategy
{
public:
FindLeastHpTargetStrategy(PlayerbotAI* botAI) : FindNonCcTargetStrategy(botAI), minHealth(0) {}
void CheckAttacker(Unit* attacker, ThreatMgr* threatMgr) override
{
Player* bot = botAI->GetBot();
if (IsCcTarget(attacker))
return;
if (!result || result->GetHealth() > attacker->GetHealth())
result = attacker;
}
protected:
float minHealth;
};
Unit* LeastHpTargetValue::Calculate()
{
FindLeastHpTargetStrategy strategy(botAI);
return FindTarget(&strategy);
}