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mod-playerbots/src/Ai/Base/Value/ManaSaveLevelValue.h

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749 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_MANASAVELEVELVALUE_H
#define _PLAYERBOT_MANASAVELEVELVALUE_H
#include "Value.h"
class PlayerbotAI;
class ManaSaveLevelValue : public ManualSetValue<double>
{
public:
ManaSaveLevelValue(PlayerbotAI* botAI) : ManualSetValue<double>(botAI, 1.0, "mana save level") {}
std::string const Save()
{
std::ostringstream out;
out << value;
return out.str();
}
bool Load(std::string const text)
{
value = atof(text.c_str());
return true;
}
};
#endif